UnrealScript is a scripting language created especially for the Unreal Tournament game series (Unreal Tournament, Unreal Tournament 2003, Unreal Tournament 2004 and Unreal Tournament 2007). It is somehow similar to Java or C++. The Unreal Tournament games are written in UnrealScript except of the engine, which is written in C++ (presumably). All classes written in UnrealScript can be inherited and modified or modified directly (and recompiled) - although it is not recommended to do it that way.

For game modifications Unreal Tournament games support so called mods. Mods are some packages, that can modify the game in some way without touching the game internal classes. With mods entirely new games can be created from Unreal Tournament.

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This work is supported by GA UK 1053/2007/A-INF/MFF (2007-8), GA UK 351/2006/A-INF/MFF (2006-8), the Ministry of Education of the Czech Republic (grant MSM0021620838) (2008-9), by the Program "Information Society" under project 1ET100300517 (2006-9), and the project Integration of IT Tools into Education of Humanities (2006-8) and by the project CZ.2.17/3.1.00/31162, which are financed by the European Social Fund, the state budget of the Czech Republic, and by the budget of Municipal House Prague.