Loading...
 

Publications

How to cite Pogamut

Please refer to this paper when citing the Pogamut in an academic publication:
  • Gemrot, J., Kadlec, R., Bída, M., Burkert, O., Píbil, R., Havlíček, J., Zemčák, L., Šimlovič, J., Vansa, R., Štolba, M., Plch, T., Brom C.: Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents. In: Agents for Games and Simulations, LNCS 5920, Springer(external link), 2009, pp. 1-15. PDF

Book chapter from the Advances in Cognitive Systems(external link)

  • Gemrot, J., Brom, C., Kadlec, R., Bída, M., Burkert, O., Zemčák, M., Píbil, R., Plch, T. Pogamut 3 – Virtual Humans Made Simple. In: Advances in Cognitive Systems, Nefti-Meziani, S. and Gray, J.O. eds, The Institution Of Engineering And Technology, pp. 211-243, 2010. Book chapter

Pogamut related publications

  • Bída, M., Brom, C., Popelová, M.: To Date or Not to Date? A Minimalist Affect-Modulated Control Architecture for Dating Virtual Characters. In: Vilhjálmsson, H.H.,Kopp, S., Marsella, S., Thórisson, K.R. (eds.) IVA 2011. LNCS, vol. 6895, pp. 419–425. Springer(external link), Heidelberg (2011) PDF
  • Gemrot, J., Kadlec, R., Bida, M., Burkert, O., Pibil, R., Havlicek, J., Zemcak, L., Simlovic, J., Vansa, R., Stolba, M., Plch, T., Brom C. Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents. In: Agents for Games and Simulations, LNCS 5920, Springer(external link), 2009, pp. 1-15. The short version of this paper also appeared in Proc. Agents for Games and Simulations, AAMAS workshop (2009) 144--148 PDF
  • Kadlec, R., Gemrot, J., Bída, M., Burkert, O., Havlíček, J., Zemčák, L., Pibil, R., Vansa, R., Brom, C.: Extensions and applications of Pogamut 3 platform. In: Proc. 9th IVA. LNAI, vol. 5773, pp.506--507. Springer(external link) (2009) PDF and poster
  • Kadlec, R., Burkert, O., Brom, C.: Creating game bots in a few easy steps. Tutorial on MindTrek 2009, Tampere, Finland PDF
  • Kadlec, R., Gemrot, J., Brom, C.: Programování virtuálních agentů - Platforma Pogamut, Datakon 2009, Czech Republic (in Czech) PDF
  • J. Gemrot, C. Brom, R. Kadlec, M. Bida, O. Burkert, M. Zemcak, R. Pibil. Pogamut 3 - Virtual Characters Made Simple. In: J. Gray, and S. Nefti-Meziani, editors, Advances in Cognitive Systems. 2009 - in press.
  • Burkert, O., Kadlec, R., Gemrot, J., Bída, M., Havlíček, J., Dörfler, M., Brom, C.: Towards fast prototyping of IVAs behavior: Pogamut 2 In: Proceedings of 7th International Conference on Inteligent Virtual Humans, LNCS Vol. 4722. Paris, France. Springer-Verlag(external link), Berlin. (2007) PDF and poster
  • Burkert, O., Kadlec, R., Gemrot, J., Bída, M., Havlíček, J., Brom, C.: Jak rychle prototypovat chování umělých bytostí: Pogamut 2 In: Sborník příspěvků z ITAT (2007) (in Czech) PDF
  • Kadlec, R., Gemrot, J., Burkert, O., Bída, M., Havlíček, Brom, C., : POGAMUT 2 - A platform for fast development of virtual agents' behaviour, In: Proceedings of CGAMES 07, La Rochelle, France (2007). PDF
  • Bída, M., Burket, O., Brom, C., Gemrot, J.: Pogamut - Platforma pro prototypování botů v Unreal Tournamentu In: Jozef Kelemen, Vladimír Kvasnička (eds.): Sborník příspěvků z konference Kognice a umělý život, Slezská Universita v Opavě, Třešť (2006) 67-74 (in Czech)
  • Brom, C., Gemrot, J., Bída, M., Burkert, O., Partington S. J., and Bryson, J. J.: POSH Tools for Game Agent Development by Students and Non-Programmers, In: Proceedings of CGAMES 06, Dublin, Ireland (2006) 126 — 135 (short version of this paper also presented at SOFSEM 2007 Student Research Forum poster presentations) PDF

News

News RSS RSS feed for News link



Pogamut

Quarterly RSS RSS feed for quarterly reports

Acknowledgement

This work is supported by GA UK 1053/2007/A-INF/MFF (2007-8), GA UK 351/2006/A-INF/MFF (2006-8), the Ministry of Education of the Czech Republic (grant MSM0021620838) (2008-9), by the Program "Information Society" under project 1ET100300517 (2006-9), and the project Integration of IT Tools into Education of Humanities (2006-8) and by the project CZ.2.17/3.1.00/31162, which are financed by the European Social Fund, the state budget of the Czech Republic, and by the budget of Municipal House Prague.