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Old Pogamut 3 releases

Pogamut Platfrom


  • Current version: 3.6.1
    • Pogamut UT2004 Installer 3.6.1(external link) for UT2004(external link) containing:
      • GameBots2004
      • UT2004 latest patch 3369
      • Apache Maven 3.0.4
      • NetBeans Plugins
      • yaPOSH competence evaluation fixed
      • yaPOSH editor improved
      • Bots that are run from command line now interpret more Java params (team, desired skill, skill, name) that may override values from Initialize command -> easing the way to conduct automated matches / tournaments
      • We now have Addons/UT2004Tournament-DM-Table project, that auto-performs 1v1 DM tournament between N bots (does not produce the final table yet...), already used, works perfectly
      • GameBots2004 has a new message LocationUpdate that can feed you with info about your bot location/rotation/velocity about every 75ms (can be configured)
      • Addons/UT2004TeamComm project can be considered mature enough, basicly a chat server for UT2004 bots (you can even create private channels :-)) that allows you to send Serializable objects to other bots all/team/channel/private.
      • Example project archetypes
    • Having problems? Archetypes not installed? Try to follow these installer steps(external link).

    • Pogamut UT3 Installer 3.5.3(external link) for UT3(external link) containing:
      • GameBotsUT3
      • Apache Maven 3.0.4
      • NetBeans Plugins
      • Example project archetype (so far the only HunterBot containing all the UT3 specific code)
      • Note that PogamutUT3 was not released in v3.6.0

    • Pogamut Emohawk Installer 3.6.1(external link) using UnrealEngine2(external link) containing:
      • UnrealEngine2 Runtime (to be used free of charge for non-commercial purposes, see their license)
      • GameBotsUE2
      • lot of custom body animations, emoticons and out EmohawkVille map (fairly large city)
      • Apache Maven 3.0.4
      • NetBeans Plugins
      • Example project archetypes

    • Pogamut DefCon Installer 3.6.1(external link) using DefCon game(external link) containing:
      • DefCon game downloader
      • Apache Maven 3.0.4
      • Example project archetypes
      • Auto-downloads demo version of Defcon game
      • Be sure to run Defcon once before starting example bot
      • Note that you have to alter example bot property file and fill correct path to Defcon, see PogamutDefcon.properties
      • Note that example bot is run from ant\build.xml use target run


  • Version: 3.6.0
    • Pogamut UT2004 Installer 3.6.0(external link) for UT2004(external link) containing:
      • GameBots2004
      • UT2004 latest patch 3369
      • Apache Maven 3.0.4
      • NetBeans Plugins
      • yaPOSH plan editor & debugger (you can visually debug the plan + place breakpoints to any yaPOSH action or sense!)
      • Introducing NavMesh! Download them from: WebSVN(external link), look for UT2004NavMeshes.zip and then check source code for NavMesh(external link) class in PogamutUT2004 project, its instance is available from "bot" field
      • Example project archetypes
    • Having problems? Archetypes not installed? Try to follow these installer steps(external link).

    • Pogamut UT3 Installer 3.5.3(external link) for UT3(external link) containing:
      • GameBotsUT3
      • Apache Maven 3.0.4
      • NetBeans Plugins
      • Example project archetype (so far the only HunterBot containing all the UT3 specific code)
      • Note that PogamutUT3 was not released in v3.6.0

    • Pogamut Emohawk Installer 3.6.0(external link) using UnrealEngine2(external link) containing:
      • UnrealEngine2 Runtime (to be used free of charge for non-commercial purposes, see their license)
      • GameBotsUE2
      • lot of custom body animations, emoticons and out EmohawkVille map (fairly large city)
      • Apache Maven 3.0.4
      • NetBeans Plugins
      • Example project archetypes

    • Pogamut DefCon Installer 3.6.0(external link) using DefCon game(external link) containing:
      • DefCon game downloader
      • Apache Maven 3.0.4
      • Example project archetypes
      • Auto-downloads demo version of Defcon game
      • Be sure to run Defcon once before starting example bot
      • Note that you have to alter example bot property file and fill correct path to Defcon, see PogamutDefcon.properties
      • Note that example bot is run from ant\build.xml use target run

  • Version: 3.5.3
    • Pogamut UT2004 Installer 3.5.3(external link) for UT2004(external link) containing:
      • GameBots2004
      • UT2004 latest patch 3369
      • Apache Maven 3.0.4
      • NetBeans Plugins
      • yaPOSH plan editor & debugger (you can visually debug the plan + place breakpoints to any yaPOSH action or sense!)
      • Example project archetypes
    • Having problems? Archetypes not installed? Try to follow these installer steps(external link).

    • Pogamut UT3 Installer 3.5.3(external link) for UT3(external link) containing:
      • GameBotsUT3
      • Apache Maven 3.0.4
      • NetBeans Plugins
      • Example project archetype (so far the only HunterBot containing all the UT3 specific code)

    • Pogamut Emohawk Installer 3.5.3(external link) using UnrealEngine2(external link) containing:
      • UnrealEngine2 Runtime (to be used free of charge for non-commercial purposes, see their license)
      • GameBotsUE2
      • lot of custom body animations, emoticons and out EmohawkVille map (fairly large city)
      • Apache Maven 3.0.4
      • NetBeans Plugins
      • Example project archetypes

    • Pogamut DefCon Installer 3.5.3(external link) using DefCon game(external link) containing:
      • DefCon game downloader
      • Apache Maven 3.0.4
      • Example project archetypes
      • Auto-downloads demo version of Defcon game
      • Be sure to run Defcon once before starting example bot
      • Note that you have to alter example bot property file and fill correct path to Defcon, see PogamutDefcon.properties
      • Note that example bot is run from ant\build.xml use target run


    • Pogamut UT3 Installer 3.5.1(external link) for UT3(external link) containing:
      • GameBotsUT3
      • Apache Maven 3.0.4
      • NetBeans Plugins
      • Example project archetype (so far the only HunterBot containing all the UT3 specific code)

    • Pogamut Emohawk Installer 3.5.1(external link) using UnrealEngine2(external link) containing:
      • UnrealEngine2 Runtime (to be used free of charge for non-commercial purposes, see their license)
      • GameBotsUE2
      • lot of custom body animations, emoticons and out EmohawkVille map (fairly large city)
      • Apache Maven 3.0.4
      • NetBeans Plugins
      • Example project archetypes

    • Pogamut DefCon Installer 3.5.1(external link) using DefCon game(external link) containing:
      • DefCon game downloader
      • Apache Maven 3.0.4
      • Example project archetypes
      • Auto-downloads demo version of Defcon game
      • Be sure to run Defcon once before starting example bot
      • Note that you have to alter example bot property file and fill correct path to Defcon, see PogamutDefcon.properties
      • Note that example bot is run from ant\build.xml use target run





  • Version 3.3.0:
    • TabooSet now implements IFilter, it is easier to utilize DistanceUtils, MyCollections this way
    • Improved and polished installers
      • Auto-checks for JAVA_HOME
      • Auto-set Maven properties
      • PogamutDefCon released

  • Version 3.2.5:
    • UT2004Navigation, UT2004PathAutoFixer, UT2004DistanceStuckDetector for safer navigation
    • PogamutEmohawk project based on UnrealEngine 2 with a lot of custom body animations and emoticons released
    • Many new examples
    • All-in-one installer including Maven and example archetypes
    • PogamutBase bugfixing including fixing memory leaks and stop(), kill() deadlocks

  • Version 3.2.3:
    • SPOSH reasoning fixed, now it takes just one logic cycle to make a decision
    • UT2004Behaviour features now (again) mirror features of UT2004BotModuleController
      • fwMap, stats, usage of KefikRunner, navBuilder added
    • Game module now contains more methods for CTF game

  • Version 3.2.1:
    • Various small fixes in LoqueNavigator
    • KefikRunner now used as default for UT2004PathExecutor
    • UT2004Tournament project now feature UT2004CaptureTheFlag class that allows you to quickly setup CTF matches between your bots and native bots

  • Version 3.2.0:
    • Many improvements to Agent modules - they are now more stable again ;-)
    • New WeaponPrefs module introduced that allows you to easily manage preferences for weapon you bot should use with respect to the distance to target
    • New ImprovedShooting module using WeaponPrefs to automatically change weapons for you
    • KefikRunner now may be used instead of LoqueRunner for PathExecutor - it is also greatly documented, thus it makes perfect starting point for experiments with navigation
    • AgentStats module implemented that can be enabled to provide logging of interesting statistics about your bot (exported in CSV format that may be easily handled by R software!)
    • UT2004Tournament project implemented that allows you to easily conduct death matches / tournament
      • It automatically provide statistics about all bots from the tournament (except native bots)
      • THIS IS KILLER FEATURE FOR ASSESSING COMBAT BEHAVIOR QUALITY OF YOUR BOT!

Pogamut NetBeans Plugin

  • Current version 3.3.1:
but they are as well installed to your local repo during installation process


  • Current version 3.2.5:
    • Pogamut UT2004 3.2.5 Standalone (78MB)(external link)
    • Pogamut Emohawk 3.2.5 Standalone (309MB)(external link)
    • It is advised to use NetBeans v7.1.1 with this release
    • Pogamut 3 is fully mavenized
      • Example project are now obtainable from our [[http://diana.ms.mff.cuni.cz:8081/artifactory|Artifactory]] instance, see [[http://diana.ms.mff.cuni.cz:8081/artifactory/libs-release-local/archetype-catalog.xml|archetype catalog]],
but they are as well installed to your local repo during installation process

  • Version 3.2.0:
    • Pogamut 3.2.0 Standalone (790MB)(external link) (UT2004 + UE2 + UDK)
    • Pogamut 3.2.0 Web (0.9MB)(external link) (UT2004 + UE2 + UDK)
    • It is advised to use Maven 3.0.2(external link) with this release
    • It is advised to use NetBeans v6.9.1 with this release
    • Pogamut 3 fully mavenized
      • Example project are now obtainable only from our [[http://diana.ms.mff.cuni.cz:8081/artifactory|Artifactory]] instance, see [[http://diana.ms.mff.cuni.cz:8081/artifactory/libs-release-local/archetype-catalog.xml|archetype catalog]]
      • This means that you may stay on the bleeding edge of development just to depend on the latest snapshot version of respective example bot!


Pre-Maven Era

  • From times when Pogamut plugin must have been deployed together with Pogamut libraries


  • Version 3.0.11:
    • Pogamut 3 (UT2004 only) v3.0.11(external link)
    • Example projects fixed (RayCastingBot and ResponsiveBot)
    • Various fixes in AgentInfo and Game module
    • UTAstar fixed
    • Hunter example bot added to Pogamut example project
    • Minor bug in Pogamut 3D Map fixed (some issues still remain)
    • GameBots JMX attribute bug fixed
    • GameBots item Id bug fixed

  • Version 3.0.10:
    • Pogamut 3 (UT2004 only) v3.0.10(external link)
    • SPOSH example fixed
    • SPOSH template project improved
    • UT2004Behavior improved (methods such as botInitialized, botSpawned are now present in UT2004Behavior and are recalled automatically)

  • Version 3.0.9:
    • Pogamut 3 (UT2004 only) v3.0.9(external link)
    • GB2004 protocol handlers improved (bit bug fixed)
    • Weaponry module bugfixed (better ammo count handling)
    • GB2004 ItemPickedUp fixes
    • SPOSH editor improved

  • Version 3.0.8:
    • Pogamut 3 (UT2004 only) v3.0.8(external link)
    • SPOSH jars correctly built
    • Server inside NetBeans plugin change maps correctly (you have to wait for the change though)

  • Version 3.0.7:
    • Pogamut 3 (UT2004 only) v3.0.7(external link)
    • SPOSH editor: Added "Generate stubs to behaviour" palette context action.
    • SPOSH editor: Currently is not 100% working.
    • AgentInfo module improved: isFacing, getNearest(Visible)NavPoint/Item/Player
    • Game module improved: getAllCTFFlags and getAllCTFFlagsCollection
    • bot commands wrapper improved
    • UT2004BotModuleController 'world' added as shortcuts for getWorldView()
    • SyncUT2004BotLogic now handles Respawn commands gracefully launching logic only into state that has correct Self & vision
    • TabooSet.add() fixed
    • UTPathExecutor hot fixed - it will be redesigned in near future

  • Version 3.0.6:
    • Pogamut 3 (UT2004 only) v3.0.6(external link)
    • GB2004 immortal bot fix
    • SPOSH plans editor fix (creating competence atom won't produce two senses / actions)
    • UT2004BotModuleController introduce that combines all existing agent modules that helps writing bots (many shortcuts for trivial for-cycles)
    • AnnotationListenerRegsitrator introduced inside UT2004BotModuleController that allows you to annotate methods to accept various events (check out ResponsiveBot example)
    • SPOSH bot template project contains also preinstantiated agent modules (same as Java bot template project)

  • Version 3.0.5:
    • Pogamut 3 (UT2004 only) v3.0.5(external link)
    • GB2004 BotDamaged.Instigator attribute fixed
    • Installer now may be used to install plugin and GB2004 separately (bugfix)
    • SPOSH editor sense/action naming fixed
    • SingleUT2004BotRunner added to prettify NetBeans bot templates/samples
    • Termination of agents from NetBeans plugin fixed, JVM correctly finishes after stop/kill request

  • Version 3.0.4:
    • Pogamut 3 (UT2004 only) v3.0.4(external link)
    • Agent modules bug fixed
    • New agent modules: AgentConfig + Weaponry (takes care about the weapon inventory)
    • GB2004 bug fixed (bots will not get invulnerability at random)
    • TabuSet renamed to TabooSet
    • SPOSH editor fixed

  • Version 3.0.3:


News

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Pogamut

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Acknowledgement

This work is supported by GA UK 1053/2007/A-INF/MFF (2007-8), GA UK 351/2006/A-INF/MFF (2006-8), the Ministry of Education of the Czech Republic (grant MSM0021620838) (2008-9), by the Program "Information Society" under project 1ET100300517 (2006-9), and the project Integration of IT Tools into Education of Humanities (2006-8) and by the project CZ.2.17/3.1.00/31162, which are financed by the European Social Fund, the state budget of the Czech Republic, and by the budget of Municipal House Prague.