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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.Player cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.PlayerCompositeImpl
public class PlayerCompositeImpl
Composite implementation of the PLR abstract message. It wraps Local/Shared/Static parts in single object allowing to presenting a nice facade for users.
Complete message documentation: Synchronous message. Contains information about other players in the game, like their current velocity, position, weapon and reachability. Only reports those players that are visible. (within field of view and not occluded).
Nested Class Summary |
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Nested classes/interfaces inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.Player |
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Player.ObjectDisappeared, Player.PlayerUpdate |
Field Summary | |
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protected PlayerLocalImpl |
partLocal
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protected PlayerStaticImpl |
partStatic
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Fields inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.Player |
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PROTOTYPE, SimTime |
Constructor Summary | |
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PlayerCompositeImpl()
Parameter-less contructor for the message. |
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PlayerCompositeImpl(PlayerCompositeImpl original)
Cloning constructor. |
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PlayerCompositeImpl(PlayerLocalImpl partLocal,
PlayerSharedImpl partShared,
PlayerStaticImpl partStatic)
Composite-impl constructor. |
Method Summary | |
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java.lang.String |
getAction()
Atomic action this bot is doing (BDI). |
int |
getFiring()
0 means is not firing, 1 - firing in primary mode, 2 - firing in secondary mode (alt firing). |
UnrealId |
getId()
Unique Id of the player. |
java.lang.String |
getJmx()
Exported just for control server. |
PlayerLocal |
getLocal()
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Location |
getLocation()
An absolute location of the player within the map. |
java.lang.String |
getName()
Human readable name of the player. |
Rotation |
getRotation()
Which direction the player is facing in absolute terms. |
PlayerShared |
getShared()
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PlayerStatic |
getStatic()
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int |
getTeam()
What team the player is on. |
Velocity |
getVelocity()
Absolute velocity of the player as a vector of movement per one game second. |
java.lang.String |
getWeapon()
Class of the weapon the player is holding. |
boolean |
isReachable()
True if the bot can run to this other player directly, false otherwise. |
boolean |
isVisible()
If the player is in the field of view of the bot. |
void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
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java.lang.String |
toString()
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Methods inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.Player |
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createDisappearEvent, getSimTime |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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protected PlayerStaticImpl partStatic
protected PlayerLocalImpl partLocal
Constructor Detail |
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public PlayerCompositeImpl()
public PlayerCompositeImpl(PlayerLocalImpl partLocal, PlayerSharedImpl partShared, PlayerStaticImpl partStatic)
partLocal
- local-part of the messagepartShared
- shared-part of the messagepartStatic
- static-part of the messagepublic PlayerCompositeImpl(PlayerCompositeImpl original)
original
- Method Detail |
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public void setSimTime(long SimTime)
Player
setSimTime
in class Player
public PlayerStatic getStatic()
public PlayerLocal getLocal()
public PlayerShared getShared()
public UnrealId getId()
Player
getId
in interface IWorldObject
getId
in interface IPlayer
getId
in class Player
public java.lang.String getJmx()
Player
getJmx
in class Player
public java.lang.String getName()
Player
getName
in interface IPlayer
getName
in interface IPerson
getName
in class Player
public java.lang.String getAction()
Player
getAction
in interface IPlayer
getAction
in class Player
public boolean isVisible()
Player
isVisible
in interface IViewable
isVisible
in interface IPlayer
isVisible
in class Player
public Rotation getRotation()
Player
getRotation
in interface IRotable
getRotation
in interface IPlayer
getRotation
in class Player
public Location getLocation()
Player
getLocation
in interface ILocated
getLocation
in interface IPlayer
getLocation
in class Player
public Velocity getVelocity()
Player
getVelocity
in interface ILocomotive
getVelocity
in interface IPlayer
getVelocity
in class Player
public int getTeam()
Player
getTeam
in interface IPlayer
getTeam
in class Player
public java.lang.String getWeapon()
Player
getWeapon
in interface IPlayer
getWeapon
in class Player
public boolean isReachable()
Player
isReachable
in interface IPlayer
isReachable
in class Player
public int getFiring()
Player
getFiring
in interface IPlayer
getFiring
in class Player
public java.lang.String toString()
toString
in class Player
public java.lang.String toHtmlString()
toHtmlString
in interface IPlayer
toHtmlString
in class Player
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