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PogamutUT2004


Ways of detecting bot with stolen flag

Hi guys,
is there any way how to determine, whether some bot, which has currently appeared in the front of me is holding a flag?
So far I have learned just one trick how to deal with this problem. Immediately after stealing of our flag, I typically send one of my bots to our base to get fresh flag info event, from which can be obtained holder id. Without sending any bot to our base, I wasn't able to detect appearing stolen flag in my view, even if I've registered an object class listener of the type WorldObjectAppearedEvent over the FlagInfo class.
Some ideas how to cope with it??

I'm using Pogamut 3.3.0.
Hi!

Reinstall your gamebots with one from nightly-builds. There is actually a bug in 3.3.0 regarding flag info.

Does it help?

Jakub
 

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Acknowledgement

This work is supported by GA UK 1053/2007/A-INF/MFF (2007-8), GA UK 351/2006/A-INF/MFF (2006-8), the Ministry of Education of the Czech Republic (grant MSM0021620838) (2008-9), by the Program "Information Society" under project 1ET100300517 (2006-9), and the project Integration of IT Tools into Education of Humanities (2006-8) and by the project CZ.2.17/3.1.00/31162, which are financed by the European Social Fund, the state budget of the Czech Republic, and by the budget of Municipal House Prague.