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PogamutUT2004


BotDamaged - IncomingProjectile

Hi,
I'm trying to asociate botDamaged messages and incomingProjectile messages in order to guess where could be the enemy through the field Origin from IncomingProjectile when the field Instigator from BotDamaged is empty.

I have observed a relation between the field DamageType from BotDamaged that tell us what kind of damaged had the agent suffered and the field Type from IncomingProjectil that tell us what kind of projectile had the agent seen.

For example, a damaged type XWeapons.DamTypeRocketHoming is caused by a projectile type XWeapons.SeekingRocketProj that belongs to a Rocket Launcher gun.

My question is, is there a list with all kind of DamageType from BotDamaged and Type from IncomingProjectil? I could try shoot my agent with all kind of weapons and see the messages that he recieves but it could be quite long.
Thank you
Hi!

Unfortunately, a complete list is not a part of Pogamut. However, if you look at unreal wiki at topics: DamageType, WeaponDamageType and Projectile. You find list of all damage types, weapon damage types and projectiles there. Hope it helps.

Best,
Michal
Thanks a lot, that's exactly what I need. :-)
 

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Acknowledgement

This work is supported by GA UK 1053/2007/A-INF/MFF (2007-8), GA UK 351/2006/A-INF/MFF (2006-8), the Ministry of Education of the Czech Republic (grant MSM0021620838) (2008-9), by the Program "Information Society" under project 1ET100300517 (2006-9), and the project Integration of IT Tools into Education of Humanities (2006-8) and by the project CZ.2.17/3.1.00/31162, which are financed by the European Social Fund, the state budget of the Czech Republic, and by the budget of Municipal House Prague.