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PogamutUT2004


several questions about Items

I have read on the Java Doumentation of Game (http://diana.ms.mff.cuni.cz/pogamut_files/latest/doc/javadoc/cz/cuni/amis/pogamut/ut2004/agent/module/sensor/Game.html)

Boolean getWeaponsStay()
Tells, whether the weapons stay on pick-up points, even when they are picked-up by players.

Does it mean that the weapons will reapear even when a player had picked-up them?

Another questions,
What happens with the weapons that a player is carrying when he die? Do they repear where the player have picked-up them?


Is there anywhere more documentation which contains more details besides to the Java Documentation?

Thanks.
This depends on the game type and game rules set in UT2004.

The usual default behavior is that the weapons reapear after some time, when the player picks them up. When the player dies the default behavior is that he drops the weapon he is currently wielding (so not all the weapons he is carrying, just the last he was using).

Best,
Michal
 

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Acknowledgement

This work is supported by GA UK 1053/2007/A-INF/MFF (2007-8), GA UK 351/2006/A-INF/MFF (2006-8), the Ministry of Education of the Czech Republic (grant MSM0021620838) (2008-9), by the Program "Information Society" under project 1ET100300517 (2006-9), and the project Integration of IT Tools into Education of Humanities (2006-8) and by the project CZ.2.17/3.1.00/31162, which are financed by the European Social Fund, the state budget of the Czech Republic, and by the budget of Municipal House Prague.