cz.cuni.amis.pogamut.base.communication.messages
Class CommandMessage

java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.CommandMessage
Direct Known Subclasses:
AddBot, AddInventory, AddRay, ChangeAttribute, ChangeMap, ChangeMap, ChangeTeam, ChangeWeapon, CheckReachability, Combo, CommandPlayer, Configuration, ConfigurationObserver, Console, ContinuousMove, DialogBegin, DialogCancel, DialogEnd, DialogItem, DisconnectBot, DisconnectObserver, Dodge, DriveTo, EndPlayers, EnterVehicle, FactoryUse, FastTrace, GameConfiguration, GetAllInvetories, GetAllNavPoints, GetAllStatus, GetGameInfo, GetItemCategory, GetMaps, GetPath, GetPlayers, GetSelf, GetSpecialObjects, GetVisibleObjects, GiveInventory, Initialize, InitializeObserver, Jump, Kick, LeaveVehicle, Move, MoveCamera, PasswordReply, Pause, Pick, Ping, PlayAnimation, PlaySound, Quit, Ready, Record, RemoveRay, Respawn, Rotate, SendMessage, SetCamera, SetCrouch, SetDialog, SetEmoticon, SetEmotionalEmitter, SetGameSpeed, SetLock, SetPassword, SetPlayerControl, SetRoute, SetSendKeys, SetSkin, SetWalk, Shoot, ShowText, SpawnActor, StartAnimation, StartPlayers, Stop, StopRecord, StopShooting, Throw, Trace, TurnTo

public abstract class CommandMessage
extends java.lang.Object

Command is a wrapper for agent-effector which contains description of the command that the agent should carry out inside virtual world.


Constructor Summary
CommandMessage()
           
 
Method Summary
 java.lang.String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

CommandMessage

public CommandMessage()
Method Detail

toString

public java.lang.String toString()
Overrides:
toString in class java.lang.Object