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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.CommandMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands.StartPlayers
public class StartPlayers
Representation of the GameBots2004 command STARTPLRS. Will start to export IPLR messages regularly (like synchronous batch). Can be used for continuous visualization of players moving around the map. There are three categories (see below). The default values for all category is true, that means that without attributes all the categories will be exported.
Field Summary | |
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protected java.lang.Boolean |
GBBots
All GameBots bots will be exported. |
protected java.lang.Boolean |
Humans
All human players will be exported. |
static java.lang.String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected java.lang.Boolean |
UnrealBots
All UnrealBots will be exported. |
Constructor Summary | |
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StartPlayers()
Creates new instance of command StartPlayers. |
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StartPlayers(java.lang.Boolean Humans,
java.lang.Boolean GBBots,
java.lang.Boolean UnrealBots)
Creates new instance of command StartPlayers. |
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StartPlayers(StartPlayers original)
Cloning constructor. |
Method Summary | |
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java.lang.Boolean |
isGBBots()
All GameBots bots will be exported. |
java.lang.Boolean |
isHumans()
All human players will be exported. |
java.lang.Boolean |
isUnrealBots()
All UnrealBots will be exported. |
StartPlayers |
setGBBots(java.lang.Boolean GBBots)
All GameBots bots will be exported. |
StartPlayers |
setHumans(java.lang.Boolean Humans)
All human players will be exported. |
StartPlayers |
setUnrealBots(java.lang.Boolean UnrealBots)
All UnrealBots will be exported. |
java.lang.String |
toHtmlString()
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java.lang.String |
toMessage()
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java.lang.String |
toString()
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public static final java.lang.String PROTOTYPE
protected java.lang.Boolean Humans
protected java.lang.Boolean GBBots
protected java.lang.Boolean UnrealBots
Constructor Detail |
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public StartPlayers(java.lang.Boolean Humans, java.lang.Boolean GBBots, java.lang.Boolean UnrealBots)
Humans
- All human players will be exported.GBBots
- All GameBots bots will be exported.UnrealBots
- All UnrealBots will be exported.public StartPlayers()
public StartPlayers(StartPlayers original)
original
- Method Detail |
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public java.lang.Boolean isHumans()
public StartPlayers setHumans(java.lang.Boolean Humans)
public java.lang.Boolean isGBBots()
public StartPlayers setGBBots(java.lang.Boolean GBBots)
public java.lang.Boolean isUnrealBots()
public StartPlayers setUnrealBots(java.lang.Boolean UnrealBots)
public java.lang.String toString()
toString
in class CommandMessage
public java.lang.String toHtmlString()
public java.lang.String toMessage()
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