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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.MoverLocal cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.MoverLocalImpl
public class MoverLocalImpl
Implementation of the local part of the GameBots2004 message MOV.
Complete message documentation: Synchronous message. Movers can be doors, elevators, or any other chunk of architecture that can move. They generally need to be either run into, or activated by shooting or pressing a button. We are working on ways to provide bots with more of the information they need to deal with movers appropriately.
Nested Class Summary | |
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static class |
MoverLocalImpl.MoverLocalUpdate
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Nested classes/interfaces inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.MoverLocal |
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MoverLocal.ObjectDisappeared |
Field Summary | |
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protected UnrealId |
Id
A unique Id of this mover assigned by the game. |
protected boolean |
Reachable
True if the bot can run here, false otherwise. |
protected boolean |
Visible
If the mover is in the field of view of the bot. |
Fields inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.MoverLocal |
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SimTime |
Constructor Summary | |
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MoverLocalImpl()
Parameter-less contructor for the message. |
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MoverLocalImpl(Mover original)
Cloning constructor from the full message. |
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MoverLocalImpl(MoverLocal original)
Cloning constructor from the message part. |
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MoverLocalImpl(MoverLocalImpl original)
Cloning constructor from the full message. |
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MoverLocalImpl(UnrealId Id,
boolean Visible,
boolean Reachable)
Creates new instance of the message Mover. |
Method Summary | |
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MoverLocalImpl |
clone()
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UnrealId |
getId()
A unique Id of this mover assigned by the game. |
MoverLocalImpl |
getLocal()
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ISharedWorldObject |
getShared()
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IStaticWorldObject |
getStatic()
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boolean |
isReachable()
True if the bot can run here, false otherwise. |
boolean |
isVisible()
If the mover is in the field of view of the bot. |
void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
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java.lang.String |
toString()
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Methods inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.MoverLocal |
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createDisappearEvent, getCompositeClass, getSimTime |
Methods inherited from class java.lang.Object |
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equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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protected UnrealId Id
protected boolean Visible
protected boolean Reachable
Constructor Detail |
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public MoverLocalImpl()
public MoverLocalImpl(UnrealId Id, boolean Visible, boolean Reachable)
Id
- A unique Id of this mover assigned by the game.Visible
- If the mover is in the field of view of the bot.Reachable
- True if the bot can run here, false otherwise.public MoverLocalImpl(Mover original)
original
- public MoverLocalImpl(MoverLocalImpl original)
original
- public MoverLocalImpl(MoverLocal original)
original
- Method Detail |
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public void setSimTime(long SimTime)
MoverLocal
setSimTime
in class MoverLocal
public MoverLocalImpl clone()
clone
in interface ILocalWorldObject
clone
in class MoverLocal
public UnrealId getId()
getId
in interface IWorldObject
getId
in class MoverLocal
public boolean isVisible()
isVisible
in interface ILocalViewable
isVisible
in class MoverLocal
public boolean isReachable()
isReachable
in class MoverLocal
public MoverLocalImpl getLocal()
getLocal
in class MoverLocal
public ISharedWorldObject getShared()
getShared
in class MoverLocal
public IStaticWorldObject getStatic()
getStatic
in class MoverLocal
public java.lang.String toString()
toString
in class MoverLocal
public java.lang.String toHtmlString()
toHtmlString
in class MoverLocal
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