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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.MoverLocal
public abstract class MoverLocal

Abstract definition of the local part of the GameBots2004 message MOV.
Complete message documentation: Synchronous message. Movers can be doors, elevators, or any other chunk of architecture that can move. They generally need to be either run into, or activated by shooting or pressing a button. We are working on ways to provide bots with more of the information they need to deal with movers appropriately.
| Nested Class Summary | |
|---|---|
static class |
MoverLocal.ObjectDisappeared
|
| Field Summary | |
|---|---|
protected long |
SimTime
|
| Constructor Summary | |
|---|---|
MoverLocal()
Parameter-less contructor for the message. |
|
| Method Summary | |
|---|---|
abstract MoverLocal |
clone()
|
ILocalWorldObjectUpdatedEvent |
createDisappearEvent()
Creates an update event that has to update visibility to false. |
java.lang.Class |
getCompositeClass()
|
abstract UnrealId |
getId()
A unique Id of this mover assigned by the game. |
MoverLocal |
getLocal()
|
ISharedWorldObject |
getShared()
|
long |
getSimTime()
Returns world time when the object was seen/updated for the last time. |
IStaticWorldObject |
getStatic()
|
abstract boolean |
isReachable()
True if the bot can run here, false otherwise. |
abstract boolean |
isVisible()
If the mover is in the field of view of the bot. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
|
java.lang.String |
toString()
|
| Methods inherited from class java.lang.Object |
|---|
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
protected long SimTime
| Constructor Detail |
|---|
public MoverLocal()
| Method Detail |
|---|
public long getSimTime()
IWorldObjectThe time suppose to be growing as the simulation carries on.
Always should be actual_timestamp >= any_prevously_recorded_timestamp,
object1.getLastSeenTime() > object2.getLastSeenTime() means that object1 last seen after object2
getSimTime in interface IWorldObjectprotected void setSimTime(long SimTime)
public abstract MoverLocal clone()
clone in interface ILocalWorldObjectclone in class java.lang.Objectpublic java.lang.Class getCompositeClass()
getCompositeClass in interface ILocalWorldObjectpublic abstract UnrealId getId()
getId in interface IWorldObjectpublic abstract boolean isVisible()
isVisible in interface ILocalViewablepublic abstract boolean isReachable()
public MoverLocal getLocal()
public ISharedWorldObject getShared()
public IStaticWorldObject getStatic()
public ILocalWorldObjectUpdatedEvent createDisappearEvent()
ILocalGBViewable
createDisappearEvent in interface ILocalGBViewablepublic java.lang.String toString()
toString in class InfoMessagepublic java.lang.String toHtmlString()
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