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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.FlagInfoShared
public abstract class FlagInfoShared
Abstract definition of the shared part of the GameBots2004 message FLG.
Complete message documentation: Synchronous message. FlagInfo contains all info about the flag in the CTF game mode. Is not sent in other game types.
Field Summary | |
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static Token |
HolderPropertyToken
|
static Token |
LocationPropertyToken
|
static java.util.Set<Token> |
SharedPropertyTokens
|
protected long |
SimTime
|
static Token |
StatePropertyToken
|
static Token |
TeamPropertyToken
|
Constructor Summary | |
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FlagInfoShared()
Parameter-less contructor for the message. |
Method Summary | |
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abstract FlagInfoShared |
clone()
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java.lang.Class |
getCompositeClass()
|
abstract UnrealId |
getHolder()
Id of player/bot holding the flag. |
abstract UnrealId |
getId()
An unique Id for this flag, assigned by the game. |
abstract Location |
getLocation()
An absolute location of the flag (Sent if we can actually see the flag). |
long |
getSimTime()
Returns world time when the object was seen/updated for the last time. |
abstract java.lang.String |
getState()
Represents the state the flag is in. |
abstract java.lang.Integer |
getTeam()
The owner team of this flag. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
|
java.lang.String |
toString()
|
Methods inherited from class java.lang.Object |
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equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ISharedWorldObject |
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getProperties, getProperty |
Field Detail |
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protected long SimTime
public static final Token LocationPropertyToken
public static final Token HolderPropertyToken
public static final Token TeamPropertyToken
public static final Token StatePropertyToken
public static final java.util.Set<Token> SharedPropertyTokens
Constructor Detail |
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public FlagInfoShared()
Method Detail |
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public long getSimTime()
ISharedWorldObject
The time suppose to be growing as the simulation carries on.
Always should be actual_timestamp >= any_prevously_recorded_timestamp,
object1.getLastSeenTime() > object2.getLastSeenTime() means that object1 last seen after object2
getSimTime
in interface IWorldObject
getSimTime
in interface ISharedWorldObject
protected void setSimTime(long SimTime)
public abstract FlagInfoShared clone()
clone
in interface ISharedWorldObject
clone
in class java.lang.Object
public java.lang.Class getCompositeClass()
getCompositeClass
in interface ISharedWorldObject
public abstract UnrealId getId()
getId
in interface IWorldObject
public abstract Location getLocation()
public abstract UnrealId getHolder()
public abstract java.lang.Integer getTeam()
public abstract java.lang.String getState()
public java.lang.String toString()
toString
in class InfoMessage
public java.lang.String toHtmlString()
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