cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class FlagInfoMessage.FlagInfoStaticMessage
java.lang.Object
cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.FlagInfoStatic
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.FlagInfoMessage.FlagInfoStaticMessage
- All Implemented Interfaces:
- IWorldObject, IStaticWorldObject
- Enclosing class:
- FlagInfoMessage
public class FlagInfoMessage.FlagInfoStaticMessage
- extends FlagInfoStatic
Implementation of the static part of the GameBots2004 message FLG, used
to facade FLGMessage.
Complete message documentation:
Synchronous message. FlagInfo contains all info about the flag
in the CTF game mode. Is not sent in other game types.
Fields inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.FlagInfoStatic |
SimTime |
Methods inherited from class java.lang.Object |
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
FlagInfoMessage.FlagInfoStaticMessage
public FlagInfoMessage.FlagInfoStaticMessage()
clone
public FlagInfoMessage.FlagInfoStaticMessage clone()
- Specified by:
clone
in class FlagInfoStatic
getId
public UnrealId getId()
- An unique Id for this flag, assigned by the game.
- Specified by:
getId
in interface IWorldObject
- Specified by:
getId
in class FlagInfoStatic
- Returns:
toString
public java.lang.String toString()
- Overrides:
toString
in class FlagInfoStatic
toHtmlString
public java.lang.String toHtmlString()
- Overrides:
toHtmlString
in class FlagInfoStatic