cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class AliveMessageMessage.AliveMessageSharedMessage
java.lang.Object
cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.AliveMessageShared
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.AliveMessageMessage.AliveMessageSharedMessage
- All Implemented Interfaces:
- IWorldObject, ISharedWorldObject, java.lang.Cloneable
- Enclosing class:
- AliveMessageMessage
public class AliveMessageMessage.AliveMessageSharedMessage
- extends AliveMessageShared
Implementation of the shared part of the GameBots2004 message ALIVE, used
to facade ALIVEMessage.
Complete message documentation:
Synchronous message. Alive message are for confirmation, that
the connection is still working. They are sent periodically with
usual period of one second (this can change depending on the
configuration of ControlServer)
Methods inherited from class java.lang.Object |
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
propertyMap
protected java.util.HashMap<PropertyId,ISharedProperty> propertyMap
AliveMessageMessage.AliveMessageSharedMessage
public AliveMessageMessage.AliveMessageSharedMessage()
getId
public UnrealId getId()
- Description copied from interface:
IWorldObject
- Returns an id of the object that is unique among all world objects.
- Specified by:
getId
in interface IWorldObject
- Overrides:
getId
in class AliveMessageShared
- Returns:
clone
public AliveMessageMessage.AliveMessageSharedMessage clone()
- Specified by:
clone
in interface ISharedWorldObject
- Specified by:
clone
in class AliveMessageShared
getProperty
public ISharedProperty getProperty(PropertyId id)
getProperties
public java.util.Map<PropertyId,ISharedProperty> getProperties()
toString
public java.lang.String toString()
- Overrides:
toString
in class AliveMessageShared
toHtmlString
public java.lang.String toHtmlString()
- Overrides:
toHtmlString
in class AliveMessageShared