Name: Generating game-mechanics
You will learn: Various AI techniques
Difficulty: moderate
Excitement: You will create game-like stuffs :-)
Description: The aim of the thesis is to explore possibilities of automatic generation of game-mechanics, e.g., tech-trees or spells / spell combos, etc

using_grammers_for_generating_game-mechanis.txt · Last modified: 2012/04/30 14:41 by jakub.gemrot