Name: SpelunkBots
You will learn: C++, SeplunkBots, SuperMario-like Game AI
Difficulty: medium
Excitement: Use knowledge from Super-Mario Game AI accumulated through the last years and get it on the next level1
Description: If you browse through CIG conference proceedings (2010, 2011, 2012, 2013) you will find a lot of AI approaches to Super-Mario game. And if you check Spelunky gameplay you will find a lot of similarities ... as well as a lot of differences! The aim of this project would be to try to embrace some Super-Mario technique, combine it with path-planning and create at least moderate bot for Spelunky using SeplunkBots API.

theme/spelunkbots.txt · Last modified: 2015/03/13 13:12 by jakub.gemrot