Name: Procedural generation of UT2004 maps
You will learn: hacking, 3D, language of choice
Difficulty: medium
Excitement: Automatic level drafter for first-person shooter game!
Description: Analyze what it takes to create a fun FPS arena!

There are papers that talks how one should think about fun-to-compete-in 3D arenas. Based on their insight you will be creating a system that will be designing new maps to fight in. You will also have to evaluate these maps on real players.

For ideas on procedural content generation, check this online book out.

theme/procedural_generation_of_ut2004_maps.txt · Last modified: 2015/02/11 15:45 by jakub.gemrot