|You will learn:||Machinations, Game Design, Board games, Some GUI framework|
|Excitement:||Create next-gen formalism for board games|
Have you thought about designing a board game? How to do that? Have you known there is a language for that?
Check Machinations, formalization of game economy. Perhaps we could use that, perhaps it has limitations... turn-base, board inclusion, better gui? To name a few.
The thesis is about discussing board game mechanics and build on existing formalism Machinations. Thesis will go like this:
Check also Gamasutra's article about Machinations. Possibly get a book.