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theme:generating_strategic_grid_games [2012/06/22 08:43]
jakub.gemrot
theme:generating_strategic_grid_games [2013/02/18 18:14] (current)
jakub.gemrot
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 <td width="​130"​ style="​border-bottom:​ 1px solid lightgray;">​You will learn:</​td>​ <td width="​130"​ style="​border-bottom:​ 1px solid lightgray;">​You will learn:</​td>​
 <td> </td> <td> </td>
-<​td>​Java,​ PDDL, Planning4J, Flixel game engine</​td>​+<​td>​Java,​ PDDL, Planning4J, Flixel game engine ​(or other)</td>
 </tr> </tr>
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 <td> </td> <td> </td>
 <​td><​font color="​black">​ <​td><​font color="​black">​
-The aim of the thesis is to create interpret for specific-types PDDL domains that describe grid-strategic games, e.g. gather resources, build army, fight, use buffs/​debuffs,​ etc. It should be perfectly possible to model turn-based games such as Heroes of Might and Magic series.</​td>​+The aim of the thesis is to create interpret for specific-types ​od PDDL domains that describe grid-strategic games, e.g. gather resources, build army, fight, use buffs/​debuffs,​ etc. It should be perfectly possible to model turn-based games such as Heroes of Might and Magic series.</​td>​
 </tr> </tr>
 </​table></​html>​ </​table></​html>​
theme/generating_strategic_grid_games.txt · Last modified: 2013/02/18 18:14 by jakub.gemrot