Name: Generating strategic games in grid games
You will learn: Java, PDDL, Planning4J, Flixel game engine (or other)
Difficulty: moderate
Excitement: Create generator for grid-based strategic games, make millions ;-)
Description: The aim of the thesis is to create interpret for specific-types od PDDL domains that describe grid-strategic games, e.g. gather resources, build army, fight, use buffs/debuffs, etc. It should be perfectly possible to model turn-based games such as Heroes of Might and Magic series.

theme/generating_strategic_grid_games.txt · Last modified: 2013/02/18 18:14 by jakub.gemrot