Intro
The page is a crossroad to various projects that are being developed on the Pogamut platform. It contains links to project specifications and various informations. Note that quality may vary. In every case, feel free to comment or point mistakes.
Bachelor and Master thesis proposals using Pogamut 3 platfom
Finished projects
Research
- Emotional AI in UT (by Michal Bida)
- Episodic memory for virtual agent (by Ondrej Burkert)
- Botprize 2008 winning bot (by Juraj Simlovic and Michal Stolba)
- Genetic Bots (by Rudolf Kadlec)
- Adaptive aim (by Miroslav Hauser)
- StorySpeak (by Jakub Gemrot)
Platform extensions
- Map and timeline (by Honza Havlicek)
- POSH GUI (by Honza Havlicek)
- Fuzzy control for bots (by Michal Stolba)
- Gestures and Facial expressions (by Radek Pibil)
- Educational scenarios (by Radim Vansa)
- PojACT-R (by Lukas Zemcak)
- UT2004 Map Generator (by Michal Danilak)
Ongoing projects
- Virtual Argument - a simulation of virtual argument of three characters
- Steerings library (by Marketa Popelova and Jakub Tomek)
- Bot testbed (by Michal Danilak)
- Project Emohawk (by Michal Bida)
- Human-like Bot (by Jan Dufek)
Research
Pogamut extensions
- Pogamut GRID (by Rudolf Kadlec, Jakub Gemrot)
- Defcon integration with Pogamut (by Radek Pibil)
- FSM bot, creation of bots using finite state machine.
- T3D Generator T3D generator - set of utility classes for procedural generation of maps for Unreal (by Martin Cerny)
- Posh expansion, introduction of variables and constants into posh, creating own posh engine with nifty functions.
- Planning4J Java API for executing various PDDL planners (hosted on Google Code)