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guidelines:ut2004_items_respawn_times [2011/12/22 15:05] (current)
michal.bida created
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 +The items in UT2004 falls into three categories concerning their respawn times:
  
 +  * **82s (~3 x 27.5s)** - It is really 82 seconds (because the exact time is actually 3 x 27.27s getting rounded down, but in other examples it will get rounded up).
 +    * Damage Amplifier (UDamagePack class) - item that doubles your weapon damage
 +  * **55s (2 x 27.5s)**
 +    * 100 Armor (SuperShieldPack class)
 +    * 100 health (SuperHealthPack class)
 +  * **27.5s (1 x 27.5s)**
 +    * 50 Armor (ShieldPack class)
 +    * Adrenaline (AdrenalinePickup class)
 +    * Ammunition (AmmoPickup classes)
 +    * Health (HealthPack and MiniHealthPack classes)
 +    * Weapons (Weapon pickup classes)
 +
 +More (gamer) info about UT2004 timing here [[http://www.team-dignitas.org/articles.php?id=85|UT: The power of timing]].
guidelines/ut2004_items_respawn_times.txt · Last modified: 2011/12/22 15:05 by michal.bida