|Name:||Capture the flag Bot|
|You will learn:||UT2004, Pogamut API, reactive planning|
|Excitement:||Powerfull capture the flag bots, cooperating AI|
|Description:||Everyone who played a 3D computer game sometimes wondered: this AI is doing some things in a really stupid way. Hell, I could program these guys to be much smarter. Good news for you! Now you have the chance! Program a CTF bot team that will be at least as good as original UT 2004 CTF bot team by using the Pogamut platform!|
1. Champandard A. J.: AI Game Development: Synthetic Creatures with learning and Reactive Behaviors. USA, New Riders, 2003.
2. Rabin, S.: AI Game Programming Wisdom 1-4. Charles River Media, 2002-2008.
3. Pogamut platform
|How to sign up:||Information here .|