Name: Adaptive bot
You will learn: Java, Pogamut, using AI in FPS game
Excitement: You will program bot for Unreal Torunament 2004 that will be able learn new strategies by observing other players. Let's create a new Terminator!
Description:

The goal of this work will be to apply simple machine learning algorithms in domain of first person shooter game Unreal Tournament 2004. There can be multiple scenarios of learning such bot. We could experiment with both offline and online learning. Existing Java implementations of AI algorithms will be used. The core of the work will be in connecting those algorithms with the Pogamut platform and testing the bot in various circumstances.

Further readings: Pogamut, Game AI in for developers

adaptive_bot.txt · Last modified: 2011/02/13 21:19 by rudolf_kadlec