cz.cuni.amis.pogamut.ut2004.communication.translator.server.state
Class ReadyState

java.lang.Object
  extended by cz.cuni.amis.pogamut.ut2004.communication.translator.server.support.AbstractServerFSMState<InfoMessage,TranslatorContext>
      extended by cz.cuni.amis.pogamut.ut2004.communication.translator.server.state.ReadyState
All Implemented Interfaces:
IFSMState<InfoMessage,TranslatorContext>

public class ReadyState
extends AbstractServerFSMState<InfoMessage,TranslatorContext>

When the HELLO_CONTROL_SERVER message comes we switch into this state that sends the ReadyCommandRequest event to the world view and waits for next symbol, it may be:


Constructor Summary
ReadyState()
           
 
Method Summary
 void init(TranslatorContext context)
           
protected  void innerStateSymbol(TranslatorContext context, InfoMessage symbol)
           
 void restart(TranslatorContext context)
           
 void stateEntering(TranslatorContext context, IFSMState<InfoMessage,TranslatorContext> fromState, InfoMessage symbol)
           
 void stateLeaving(TranslatorContext context, IFSMState<InfoMessage,TranslatorContext> toState, InfoMessage symbol)
           
 
Methods inherited from class cz.cuni.amis.pogamut.ut2004.communication.translator.server.support.AbstractServerFSMState
stateSymbol, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

ReadyState

public ReadyState()
Method Detail

init

public void init(TranslatorContext context)

restart

public void restart(TranslatorContext context)

stateEntering

public void stateEntering(TranslatorContext context,
                          IFSMState<InfoMessage,TranslatorContext> fromState,
                          InfoMessage symbol)

stateLeaving

public void stateLeaving(TranslatorContext context,
                         IFSMState<InfoMessage,TranslatorContext> toState,
                         InfoMessage symbol)

innerStateSymbol

protected void innerStateSymbol(TranslatorContext context,
                                InfoMessage symbol)
Specified by:
innerStateSymbol in class AbstractServerFSMState<InfoMessage,TranslatorContext>