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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.Vehicle
public abstract class Vehicle

Abstract definition of the GameBots2004 message VEH.
Complete message documentation: Synchronous message. Holds vehicles we see. Id for vehicles doesn't work, so this message is without Id. We can join vehicles by ENTER command if we are close enough - ussually 100 ut units or less. Note: Vehicle support is in aplha testing right now.
| Nested Class Summary | |
|---|---|
static class |
Vehicle.ObjectDisappeared
|
static class |
Vehicle.VehicleUpdate
|
| Field Summary | |
|---|---|
static java.lang.String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected long |
SimTime
|
| Constructor Summary | |
|---|---|
Vehicle()
Parameter-less contructor for the message. |
|
| Method Summary | |
|---|---|
IWorldObjectUpdatedEvent |
createDisappearEvent()
Creates an update event that has to update visibility to false. |
abstract java.lang.Integer |
getArmor()
How much the vehicle has left. |
abstract UnrealId |
getDriver()
Unique Id of the driver - if any. |
abstract java.lang.Integer |
getHealth()
How much health the vehicle has left. |
abstract UnrealId |
getId()
Unique Id of the vehicle or vehicle part. |
abstract Location |
getLocation()
An absolute location of the vehicle within the map. |
abstract Rotation |
getRotation()
Which direction the vehicle is facing in absolute terms. |
long |
getSimTime()
Returns the simulation time when the event has occurred. |
abstract java.lang.Integer |
getTeam()
What team the vehicle is on. |
abstract java.lang.String |
getType()
Class of the vehicle. |
abstract Velocity |
getVelocity()
Absolute velocity of the vehicle as a vector of movement per one game second. |
abstract boolean |
isTeamLocked()
If the vehicle is locked just for its current team. |
abstract boolean |
isVisible()
If the vehicle is in the field of view of the bot. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
|
java.lang.String |
toString()
|
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ICompositeWorldObject |
|---|
getLocal, getShared, getStatic |
| Field Detail |
|---|
public static final java.lang.String PROTOTYPE
protected long SimTime
| Constructor Detail |
|---|
public Vehicle()
| Method Detail |
|---|
public long getSimTime()
IWorldEvent
getSimTime in interface IWorldChangeEventgetSimTime in interface IWorldEventgetSimTime in interface IWorldObjectprotected void setSimTime(long SimTime)
public abstract UnrealId getId()
getId in interface IWorldObjectpublic abstract Rotation getRotation()
getRotation in interface IRotablepublic abstract Location getLocation()
getLocation in interface ILocatedpublic abstract Velocity getVelocity()
getVelocity in interface ILocomotivepublic abstract boolean isVisible()
isVisible in interface IViewablepublic abstract java.lang.Integer getTeam()
public abstract java.lang.Integer getHealth()
public abstract java.lang.Integer getArmor()
public abstract UnrealId getDriver()
public abstract boolean isTeamLocked()
public abstract java.lang.String getType()
public IWorldObjectUpdatedEvent createDisappearEvent()
IGBViewable
createDisappearEvent in interface IGBViewablepublic java.lang.String toString()
toString in class InfoMessagepublic java.lang.String toHtmlString()
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