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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.Vehicle
public abstract class Vehicle
Abstract definition of the GameBots2004 message VEH.
Complete message documentation: Synchronous message. Holds vehicles we see. Id for vehicles doesn't work, so this message is without Id. We can join vehicles by ENTER command if we are close enough - ussually 100 ut units or less. Note: Vehicle support is in aplha testing right now.
Nested Class Summary | |
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static class |
Vehicle.ObjectDisappeared
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static class |
Vehicle.VehicleUpdate
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Field Summary | |
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static java.lang.String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected long |
SimTime
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Constructor Summary | |
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Vehicle()
Parameter-less contructor for the message. |
Method Summary | |
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IWorldObjectUpdatedEvent |
createDisappearEvent()
Creates an update event that has to update visibility to false. |
abstract java.lang.Integer |
getArmor()
How much the vehicle has left. |
abstract UnrealId |
getDriver()
Unique Id of the driver - if any. |
abstract java.lang.Integer |
getHealth()
How much health the vehicle has left. |
abstract UnrealId |
getId()
Unique Id of the vehicle or vehicle part. |
abstract Location |
getLocation()
An absolute location of the vehicle within the map. |
abstract Rotation |
getRotation()
Which direction the vehicle is facing in absolute terms. |
long |
getSimTime()
Returns the simulation time when the event has occurred. |
abstract java.lang.Integer |
getTeam()
What team the vehicle is on. |
abstract java.lang.String |
getType()
Class of the vehicle. |
abstract Velocity |
getVelocity()
Absolute velocity of the vehicle as a vector of movement per one game second. |
abstract boolean |
isTeamLocked()
If the vehicle is locked just for its current team. |
abstract boolean |
isVisible()
If the vehicle is in the field of view of the bot. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
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java.lang.String |
toString()
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ICompositeWorldObject |
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getLocal, getShared, getStatic |
Field Detail |
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public static final java.lang.String PROTOTYPE
protected long SimTime
Constructor Detail |
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public Vehicle()
Method Detail |
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public long getSimTime()
IWorldEvent
getSimTime
in interface IWorldChangeEvent
getSimTime
in interface IWorldEvent
getSimTime
in interface IWorldObject
protected void setSimTime(long SimTime)
public abstract UnrealId getId()
getId
in interface IWorldObject
public abstract Rotation getRotation()
getRotation
in interface IRotable
public abstract Location getLocation()
getLocation
in interface ILocated
public abstract Velocity getVelocity()
getVelocity
in interface ILocomotive
public abstract boolean isVisible()
isVisible
in interface IViewable
public abstract java.lang.Integer getTeam()
public abstract java.lang.Integer getHealth()
public abstract java.lang.Integer getArmor()
public abstract UnrealId getDriver()
public abstract boolean isTeamLocked()
public abstract java.lang.String getType()
public IWorldObjectUpdatedEvent createDisappearEvent()
IGBViewable
createDisappearEvent
in interface IGBViewable
public java.lang.String toString()
toString
in class InfoMessage
public java.lang.String toHtmlString()
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