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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.Trigger
public class Trigger

Definition of the event TRG.
Complete message documentation: Asynchronous message. When we trigger some trigger. TODO: Experiment message.
| Field Summary | |
|---|---|
protected java.lang.String |
Actor
Should be the trigger we have triggered. |
protected UnrealId |
EventInstigator
Should be the Id of the player who triggered this (ourself?). |
static java.lang.String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected long |
SimTime
|
| Constructor Summary | |
|---|---|
Trigger()
Parameter-less contructor for the message. |
|
Trigger(java.lang.String Actor,
UnrealId EventInstigator)
Creates new instance of the message Trigger. |
|
Trigger(Trigger original)
Cloning constructor from the full message. |
|
| Method Summary | |
|---|---|
java.lang.String |
getActor()
Should be the trigger we have triggered. |
UnrealId |
getEventInstigator()
Should be the Id of the player who triggered this (ourself?). |
long |
getSimTime()
Returns the simulation time when the event has occurred. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
|
java.lang.String |
toString()
|
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final java.lang.String PROTOTYPE
protected long SimTime
protected java.lang.String Actor
protected UnrealId EventInstigator
| Constructor Detail |
|---|
public Trigger()
public Trigger(java.lang.String Actor,
UnrealId EventInstigator)
Actor - Should be the trigger we have triggered.EventInstigator - Should be the Id of the player who triggered this
(ourself?).public Trigger(Trigger original)
original - | Method Detail |
|---|
public long getSimTime()
IWorldEvent
getSimTime in interface IWorldChangeEventgetSimTime in interface IWorldEventprotected void setSimTime(long SimTime)
public java.lang.String getActor()
public UnrealId getEventInstigator()
public java.lang.String toString()
toString in class InfoMessagepublic java.lang.String toHtmlString()
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