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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.TeamScoreShared
public abstract class TeamScoreShared
Abstract definition of the shared part of the GameBots2004 message TES.
Complete message documentation: Synchronous message. Contains the info about team score.
Field Summary | |
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static Token |
ScorePropertyToken
|
static java.util.Set<Token> |
SharedPropertyTokens
|
protected long |
SimTime
|
static Token |
TeamPropertyToken
|
Constructor Summary | |
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TeamScoreShared()
Parameter-less contructor for the message. |
Method Summary | |
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abstract TeamScoreShared |
clone()
|
java.lang.Class |
getCompositeClass()
|
abstract UnrealId |
getId()
Message identifier. |
abstract java.lang.Integer |
getScore()
The score of the team (can be some special measurement that differs from game type to game type - number of stolen flags in CTF game, number of team frags in TeamGame, etc.) |
long |
getSimTime()
Returns world time when the object was seen/updated for the last time. |
abstract java.lang.Integer |
getTeam()
Team identifier. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
|
java.lang.String |
toString()
|
Methods inherited from class java.lang.Object |
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equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ISharedWorldObject |
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getProperties, getProperty |
Field Detail |
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protected long SimTime
public static final Token TeamPropertyToken
public static final Token ScorePropertyToken
public static final java.util.Set<Token> SharedPropertyTokens
Constructor Detail |
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public TeamScoreShared()
Method Detail |
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public long getSimTime()
ISharedWorldObject
The time suppose to be growing as the simulation carries on.
Always should be actual_timestamp >= any_prevously_recorded_timestamp,
object1.getLastSeenTime() > object2.getLastSeenTime() means that object1 last seen after object2
getSimTime
in interface IWorldObject
getSimTime
in interface ISharedWorldObject
protected void setSimTime(long SimTime)
public abstract TeamScoreShared clone()
clone
in interface ISharedWorldObject
clone
in class java.lang.Object
public java.lang.Class getCompositeClass()
getCompositeClass
in interface ISharedWorldObject
public abstract UnrealId getId()
getId
in interface IWorldObject
public abstract java.lang.Integer getTeam()
public abstract java.lang.Integer getScore()
public java.lang.String toString()
toString
in class InfoMessage
public java.lang.String toHtmlString()
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