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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.TeamChat
public class TeamChat
Definition of the event VMT.
Complete message documentation: Asynchronous message. Recieved message from team chat channel.
Field Summary | |
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protected UnrealId |
Id
Unique UnrealId of the sender. |
protected java.lang.String |
Name
Human readable name of the sender. |
static java.lang.String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected long |
SimTime
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protected java.lang.String |
Text
A human readable message sent by a team mate in the game on the private team channel. |
Constructor Summary | |
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TeamChat()
Parameter-less contructor for the message. |
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TeamChat(TeamChat original)
Cloning constructor from the full message. |
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TeamChat(UnrealId Id,
java.lang.String Name,
java.lang.String Text)
Creates new instance of the message TeamChat. |
Method Summary | |
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UnrealId |
getId()
Unique UnrealId of the sender. |
java.lang.String |
getName()
Human readable name of the sender. |
long |
getSimTime()
Returns the simulation time when the event has occurred. |
java.lang.String |
getText()
A human readable message sent by a team mate in the game on the private team channel. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
|
java.lang.String |
toString()
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public static final java.lang.String PROTOTYPE
protected long SimTime
protected UnrealId Id
protected java.lang.String Name
protected java.lang.String Text
Constructor Detail |
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public TeamChat()
public TeamChat(UnrealId Id, java.lang.String Name, java.lang.String Text)
Id
- Unique UnrealId of the sender.Name
- Human readable name of the sender.Text
- A human readable message sent by a team mate in the game on
the private team channel.public TeamChat(TeamChat original)
original
- Method Detail |
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public long getSimTime()
IWorldEvent
getSimTime
in interface IWorldChangeEvent
getSimTime
in interface IWorldEvent
protected void setSimTime(long SimTime)
public UnrealId getId()
public java.lang.String getName()
public java.lang.String getText()
public java.lang.String toString()
toString
in class InfoMessage
public java.lang.String toHtmlString()
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