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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.NavPointLocal
public abstract class NavPointLocal

Abstract definition of the local part of the GameBots2004 message NAV.
Complete message documentation: Synchronous message. NavPoint carries information about UT navigation point - location, reachability... Also some item can be respawned at this point. Or some additional information can be stored here (if it is an ambush point, or sniper point..).
| Nested Class Summary | |
|---|---|
static class |
NavPointLocal.ObjectDisappeared
|
| Field Summary | |
|---|---|
protected long |
SimTime
|
| Constructor Summary | |
|---|---|
NavPointLocal()
Parameter-less contructor for the message. |
|
| Method Summary | |
|---|---|
abstract NavPointLocal |
clone()
|
ILocalWorldObjectUpdatedEvent |
createDisappearEvent()
Creates an update event that has to update visibility to false. |
java.lang.Class |
getCompositeClass()
|
abstract UnrealId |
getId()
A unique Id of this navigation point assigned by the game. |
NavPointLocal |
getLocal()
|
ISharedWorldObject |
getShared()
|
long |
getSimTime()
Returns world time when the object was seen/updated for the last time. |
IStaticWorldObject |
getStatic()
|
abstract boolean |
isReachable()
If the bot can reach the point directly. |
abstract boolean |
isVisible()
If the point is in the field of view of the bot. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
|
java.lang.String |
toString()
|
| Methods inherited from class java.lang.Object |
|---|
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
protected long SimTime
| Constructor Detail |
|---|
public NavPointLocal()
| Method Detail |
|---|
public long getSimTime()
IWorldObjectThe time suppose to be growing as the simulation carries on.
Always should be actual_timestamp >= any_prevously_recorded_timestamp,
object1.getLastSeenTime() > object2.getLastSeenTime() means that object1 last seen after object2
getSimTime in interface IWorldObjectprotected void setSimTime(long SimTime)
public abstract NavPointLocal clone()
clone in interface ILocalWorldObjectclone in class java.lang.Objectpublic java.lang.Class getCompositeClass()
getCompositeClass in interface ILocalWorldObjectpublic abstract UnrealId getId()
getId in interface IWorldObjectpublic abstract boolean isVisible()
isVisible in interface ILocalViewablepublic abstract boolean isReachable()
public NavPointLocal getLocal()
public ISharedWorldObject getShared()
public IStaticWorldObject getStatic()
public ILocalWorldObjectUpdatedEvent createDisappearEvent()
ILocalGBViewable
createDisappearEvent in interface ILocalGBViewablepublic java.lang.String toString()
toString in class InfoMessagepublic java.lang.String toHtmlString()
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