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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.MoverShared
public abstract class MoverShared
Abstract definition of the shared part of the GameBots2004 message MOV.
Complete message documentation: Synchronous message. Movers can be doors, elevators, or any other chunk of architecture that can move. They generally need to be either run into, or activated by shooting or pressing a button. We are working on ways to provide bots with more of the information they need to deal with movers appropriately.
Field Summary | |
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static Token |
LocationPropertyToken
|
static java.util.Set<Token> |
SharedPropertyTokens
|
protected long |
SimTime
|
static Token |
StatePropertyToken
|
static Token |
VelocityPropertyToken
|
Constructor Summary | |
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MoverShared()
Parameter-less contructor for the message. |
Method Summary | |
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abstract MoverShared |
clone()
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java.lang.Class |
getCompositeClass()
|
abstract UnrealId |
getId()
A unique Id of this mover assigned by the game. |
abstract Location |
getLocation()
Location of the mover. |
long |
getSimTime()
Returns world time when the object was seen/updated for the last time. |
abstract java.lang.String |
getState()
Name of the state Mover is currently in. |
abstract Velocity |
getVelocity()
Velocity vector. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
|
java.lang.String |
toString()
|
Methods inherited from class java.lang.Object |
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equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ISharedWorldObject |
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getProperties, getProperty |
Field Detail |
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protected long SimTime
public static final Token LocationPropertyToken
public static final Token VelocityPropertyToken
public static final Token StatePropertyToken
public static final java.util.Set<Token> SharedPropertyTokens
Constructor Detail |
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public MoverShared()
Method Detail |
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public long getSimTime()
ISharedWorldObject
The time suppose to be growing as the simulation carries on.
Always should be actual_timestamp >= any_prevously_recorded_timestamp,
object1.getLastSeenTime() > object2.getLastSeenTime() means that object1 last seen after object2
getSimTime
in interface IWorldObject
getSimTime
in interface ISharedWorldObject
protected void setSimTime(long SimTime)
public abstract MoverShared clone()
clone
in interface ISharedWorldObject
clone
in class java.lang.Object
public java.lang.Class getCompositeClass()
getCompositeClass
in interface ISharedWorldObject
public abstract UnrealId getId()
getId
in interface IWorldObject
public abstract Location getLocation()
getLocation
in interface ILocated
public abstract Velocity getVelocity()
getVelocity
in interface ILocomotive
public abstract java.lang.String getState()
public java.lang.String toString()
toString
in class InfoMessage
public java.lang.String toHtmlString()
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