|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.FlagInfoLocal
public abstract class FlagInfoLocal
Abstract definition of the local part of the GameBots2004 message FLG.
Complete message documentation: Synchronous message. FlagInfo contains all info about the flag in the CTF game mode. Is not sent in other game types.
Nested Class Summary | |
---|---|
static class |
FlagInfoLocal.ObjectDisappeared
|
Field Summary | |
---|---|
protected long |
SimTime
|
Constructor Summary | |
---|---|
FlagInfoLocal()
Parameter-less contructor for the message. |
Method Summary | |
---|---|
abstract FlagInfoLocal |
clone()
|
ILocalWorldObjectUpdatedEvent |
createDisappearEvent()
Creates an update event that has to update visibility to false. |
java.lang.Class |
getCompositeClass()
|
abstract UnrealId |
getId()
An unique Id for this flag, assigned by the game. |
FlagInfoLocal |
getLocal()
|
ISharedWorldObject |
getShared()
|
long |
getSimTime()
Returns world time when the object was seen/updated for the last time. |
IStaticWorldObject |
getStatic()
|
abstract boolean |
isReachable()
True if the bot can run here directly, false otherwise. |
abstract boolean |
isVisible()
True if the bot can see the flag. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
|
java.lang.String |
toString()
|
Methods inherited from class java.lang.Object |
---|
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
---|
protected long SimTime
Constructor Detail |
---|
public FlagInfoLocal()
Method Detail |
---|
public long getSimTime()
IWorldObject
The time suppose to be growing as the simulation carries on.
Always should be actual_timestamp >= any_prevously_recorded_timestamp,
object1.getLastSeenTime() > object2.getLastSeenTime() means that object1 last seen after object2
getSimTime
in interface IWorldObject
protected void setSimTime(long SimTime)
public abstract FlagInfoLocal clone()
clone
in interface ILocalWorldObject
clone
in class java.lang.Object
public java.lang.Class getCompositeClass()
getCompositeClass
in interface ILocalWorldObject
public abstract UnrealId getId()
getId
in interface IWorldObject
public abstract boolean isReachable()
public abstract boolean isVisible()
isVisible
in interface ILocalViewable
public FlagInfoLocal getLocal()
public ISharedWorldObject getShared()
public IStaticWorldObject getStatic()
public ILocalWorldObjectUpdatedEvent createDisappearEvent()
ILocalGBViewable
createDisappearEvent
in interface ILocalGBViewable
public java.lang.String toString()
toString
in class InfoMessage
public java.lang.String toHtmlString()
|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |