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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.FlagInfo
public abstract class FlagInfo

Abstract definition of the GameBots2004 message FLG.
Complete message documentation: Synchronous message. FlagInfo contains all info about the flag in the CTF game mode. Is not sent in other game types.
| Nested Class Summary | |
|---|---|
static class |
FlagInfo.FlagInfoUpdate
|
static class |
FlagInfo.ObjectDisappeared
|
| Field Summary | |
|---|---|
static java.lang.String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected long |
SimTime
|
| Constructor Summary | |
|---|---|
FlagInfo()
Parameter-less contructor for the message. |
|
| Method Summary | |
|---|---|
IWorldObjectUpdatedEvent |
createDisappearEvent()
Creates an update event that has to update visibility to false. |
abstract UnrealId |
getHolder()
Id of player/bot holding the flag. |
abstract UnrealId |
getId()
An unique Id for this flag, assigned by the game. |
abstract Location |
getLocation()
An absolute location of the flag (Sent if we can actually see the flag). |
long |
getSimTime()
Returns the simulation time when the event has occurred. |
abstract java.lang.String |
getState()
Represents the state the flag is in. |
abstract java.lang.Integer |
getTeam()
The owner team of this flag. |
abstract boolean |
isReachable()
True if the bot can run here directly, false otherwise. |
abstract boolean |
isVisible()
True if the bot can see the flag. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
|
java.lang.String |
toString()
|
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ICompositeWorldObject |
|---|
getLocal, getShared, getStatic |
| Field Detail |
|---|
public static final java.lang.String PROTOTYPE
protected long SimTime
| Constructor Detail |
|---|
public FlagInfo()
| Method Detail |
|---|
public long getSimTime()
IWorldEvent
getSimTime in interface IWorldChangeEventgetSimTime in interface IWorldEventgetSimTime in interface IWorldObjectprotected void setSimTime(long SimTime)
public abstract UnrealId getId()
getId in interface IWorldObjectpublic abstract Location getLocation()
public abstract UnrealId getHolder()
public abstract java.lang.Integer getTeam()
public abstract boolean isReachable()
public abstract boolean isVisible()
isVisible in interface IViewablepublic abstract java.lang.String getState()
public IWorldObjectUpdatedEvent createDisappearEvent()
IGBViewable
createDisappearEvent in interface IGBViewablepublic java.lang.String toString()
toString in class InfoMessagepublic java.lang.String toHtmlString()
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