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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChangeStatic cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChangeStaticImpl
public class ConfigChangeStaticImpl
Implementation of the static part of the GameBots2004 message CONFCH.
Complete message documentation: Asynchronous message. Message sent when the bot configuration changed - each agent has a lot of parameters affecting his state in the environment. See each property for the details.
Nested Class Summary | |
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static class |
ConfigChangeStaticImpl.ConfigChangeStaticUpdate
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Field Summary | |
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protected UnrealId |
Id
Id of this config message. |
Fields inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChangeStatic |
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SimTime |
Constructor Summary | |
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ConfigChangeStaticImpl()
Parameter-less contructor for the message. |
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ConfigChangeStaticImpl(ConfigChange original)
Cloning constructor from the full message. |
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ConfigChangeStaticImpl(ConfigChangeStatic original)
Cloning constructor from the message part. |
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ConfigChangeStaticImpl(ConfigChangeStaticImpl original)
Cloning constructor from the full message. |
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ConfigChangeStaticImpl(UnrealId Id)
Creates new instance of the message ConfigChange. |
Method Summary | |
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ConfigChangeStaticImpl |
clone()
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UnrealId |
getId()
Id of this config message. |
void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
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java.lang.String |
toString()
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Methods inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChangeStatic |
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getCompositeClass, getSimTime |
Methods inherited from class java.lang.Object |
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equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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protected UnrealId Id
Constructor Detail |
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public ConfigChangeStaticImpl()
public ConfigChangeStaticImpl(UnrealId Id)
Id
- Id of this config message. This Id is generated from BotId, string "_CONFCH" is added at the end.public ConfigChangeStaticImpl(ConfigChange original)
original
- public ConfigChangeStaticImpl(ConfigChangeStaticImpl original)
original
- public ConfigChangeStaticImpl(ConfigChangeStatic original)
original
- Method Detail |
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public void setSimTime(long SimTime)
ConfigChangeStatic
setSimTime
in class ConfigChangeStatic
public ConfigChangeStaticImpl clone()
clone
in class ConfigChangeStatic
public UnrealId getId()
getId
in interface IWorldObject
getId
in class ConfigChangeStatic
public java.lang.String toString()
toString
in class ConfigChangeStatic
public java.lang.String toHtmlString()
toHtmlString
in class ConfigChangeStatic
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