cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class ConfigChangeMessage.ConfigChangeStaticMessage
java.lang.Object
cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChangeStatic
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ConfigChangeMessage.ConfigChangeStaticMessage
- All Implemented Interfaces:
- IWorldObject, IStaticWorldObject
- Enclosing class:
- ConfigChangeMessage
public class ConfigChangeMessage.ConfigChangeStaticMessage
- extends ConfigChangeStatic
Implementation of the static part of the GameBots2004 message CONFCH, used
to facade CONFCHMessage.
Complete message documentation:
Asynchronous message. Message sent when the bot configuration
changed - each agent has a lot of parameters affecting his state
in the environment. See each property for the details.
Methods inherited from class java.lang.Object |
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
ConfigChangeMessage.ConfigChangeStaticMessage
public ConfigChangeMessage.ConfigChangeStaticMessage()
clone
public ConfigChangeMessage.ConfigChangeStaticMessage clone()
- Specified by:
clone
in class ConfigChangeStatic
getId
public UnrealId getId()
- Id of this config message. This Id is generated from BotId, string "_CONFCH" is added at the end.
- Specified by:
getId
in interface IWorldObject
- Specified by:
getId
in class ConfigChangeStatic
- Returns:
toString
public java.lang.String toString()
- Overrides:
toString
in class ConfigChangeStatic
toHtmlString
public java.lang.String toHtmlString()
- Overrides:
toHtmlString
in class ConfigChangeStatic