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theme:starcraft_ai_subsystems [2013/02/18 16:19] (current) martin.cerny created |
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+ | Starcraft is a real-time strategy game, that has a history of research usage. It is a complex domain for various AI algorithms and it represents a class of problems, where humans still beat computers by a great margin. A Starcraft AI competition (a tournament among Starcraft bots) is held every year. A complex toolset called BWAPI for writing Starcraft bots in C++ has been created. Also all of the bots from last two years of Starcraft competition have open source code, so there is a lot to build upon. | ||
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+ | For the thesis, a single and limited subproblem of Starcraft AI will be chosen (e.g. micro management, build orders, macro decisions, economy ...). Your goal will then be to improve/ | ||
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