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theme:procedural_generation_of_rpg_quests [2015/02/11 15:42]
jakub.gemrot
theme:procedural_generation_of_rpg_quests [2017/05/03 13:00]
jakub.gemrot
Line 32: Line 32:
 <p><p> <p><p>
 For ideas on procedural content generation, check <a href="http://pcgbook.com">this online book</a> out. For ideas on procedural content generation, check <a href="http://pcgbook.com">this online book</a> out.
-</font></td>+</font
 +<p><p> 
 +Related work: 
 +<a href="https://wwwhome.cs.utwente.nl/~theune/VS/Laura-Langohr_final-version.pdf">TALE-SPIN</a></td
 +<p><p> 
 +Papers: 
 +<a href="https://pdfs.semanticscholar.org/5716/8efaa56e7ee7742444a56c683e77738146cb.pdf">[1]</a>, <a href="http://sander.landofsand.com/publications/Dormans_Bakkes_-_Generating_Missions_and_Spaces_for_Adaptable_Play_Experiences.pdf">[2]</a>
 </tr> </tr>
 </table></html> </table></html>
theme/procedural_generation_of_rpg_quests.txt · Last modified: 2017/05/03 13:00 by jakub.gemrot