Name: |
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Game AI Competition |
You will learn: |
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Depends on the competition. |
Difficulty: |
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easy to medium |
Excitement: |
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Use your wits to compete with people around the world! |
Description: |
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There are various AI competitions (both formal and informal) around the world you can participate in. Some of them
are still held annually, some are closed but you can obtain their results or even AIs that participated within the competition. This thesis is about creating an AI (a bot) for some competitive game environment and evaluate it against your opponents. Of course, you will have to come up with some idea why your implementation should best your opponents.
Follows the list of AI competitions we know about:
- CIG 2017 gaming ai competition list many of games listed there are below as well
- SC:BW (RTS, alive)
- General Video Game Competition (arcade games, alive)
- MicroRTS (RTS - tactical combat, alive)
- AI Games (multiple games, alive)
- Vindinium (RPG, alive)
- Battlecode (varies, runs during January 20xx)
- Fighting Game Competition (arcade, alive)
- Capture-the-Flag Challenges (CTF, alive)
- Angry Birds (alive)
- Multi Agent Contest (multi agents, coordination, alive)
- Gecco Competitions (various challenges, past)
- PacMan Contest (develop AI for PacMan or Ghost team, past)
- Cyber Savannah Competiton (past)
- SC:BW at Alberta (SC:BW, past, but 2015 is coming)
- BotPrize (UT2004, human-like bot, past, but 2015 is coming
- Google AI challenges (multiple games, past)
- OpenNERO (team oriented FPS, past)
- TORCS (racing AI, past)
And you can always Google for more! And if you find new ones, please, let us know.
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