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3rd_lecture_-_modules [2010/04/21 15:19]
michal_bida
3rd_lecture_-_modules [2010/05/16 23:11]
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-====== Fifth lecture (14.4.2010 & 16.4.2010) ====== 
- 
-[[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2009-2010/Pogamut3_Lecture_05.ppt|Slides]] from the lecture. [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2009-2010/Pogamut3-Lecture5-SposhSimpleCombatBot.zip|Simple POSH combat Bot]] we have coded.  
- 
-We have introduced POSH reactive planner in this lecture. We have shown how to define POSH sense and action and how drive collection works.  
-[[http://diana.ms.mff.cuni.cz/main/tiki-index.php?page=POSH|More information about POSH.]]  
- 
-**NOTE:** You need [[http://diana.ms.mff.cuni.cz/main/tiki-index.php?page=download|Pogamut version 3.0.5]] for POSH to work. The POSH editor has been fixed (more or less) to work. Enjoy! 
- 
-=====Homework ===== 
-**Reimplement ItemPicker homework in POSH!**  
- 
-To remind you of ItemPicker: 
-  * Create ItemPicker 
-  * Ignore the knowledge of items (ignore getWorldView().getAll(Item.class)) 
-    * Use getWorldView() and use getAllVisible(Item.class) 
-  * Try to run around the whole level and discover (almost) all items 
-    * How to know that your bot has visited almost everything? 
-  * If you manage to have reasonable results without using Respawn() command, you are good! :-) 
- 
-=====Test bonus points===== 
-Petr Michalik (6), Dedecek (6), Poledna (6), Kuriscak (5), Kudlacek (6)  
  
3rd_lecture_-_modules.txt · Last modified: 2010/05/16 23:11 (external edit)