This is an old revision of the document!
Second lecture (19.3.2010 & 24.3.2010)
Slides from the lecture.
Homework from the last lecture: ItemPicker bot (not available yet)
This lecture: learn about the modules - an easy way to deal with all senses / items / commands the Pogamut have + there is a nice PathExecutor that works together with UTAstar object to navigate inside the map without the need of using GetPath!
Additionally you should learn about ItemType / ItemType.Category / ItemType.Group along the way!
Homework
Note that for every homework done - you will get one free question during the exam! Back to the homework…
Extend the bot to be polite retaliatior world explorer!
Additional info (from slides):
- Create Weapon searcher that tries to run around all weapons in the map
- If it sees player it will:
- run to 200 units before him
- says “Hello /name/!”
- if player is not moving for 2 secs, it will say “Good bye!” and return to running around weapons
- If the bot is hurt by a player - it will freak out and retaliate 3-4 ticks of logic (shoots back)
- If the bot's health is low (<50), it will primarily search for health packs