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Second lecture (19.3.2010 & 24.3.2010)

Slides from the lecture.

Homework from the last lecture: ItemPicker bot (not available yet)

This lecture: learn about the modules - an easy way to deal with all senses / items / commands the Pogamut have + there is a nice PathExecutor that works together with UTAstar object to navigate inside the map without the need of using GetPath!

Additionally you should learn about ItemType / ItemType.Category / ItemType.Group along the way!

Homework

Note that for every homework done - you will get one free question during the exam! Back to the homework…

Extend the bot to be polite retaliatior world explorer!

Additional info (from slides):

  • Create Weapon searcher that tries to run around all weapons in the map
  • If it sees player it will:
    • run to 200 units before him
    • says “Hello /name/!”
    • if player is not moving for 2 secs, it will say “Good bye!” and return to running around weapons
  • If the bot is hurt by a player - it will freak out and retaliate 3-4 ticks of logic (shoots back)
  • If the bot's health is low (<50), it will primarily search for health packs
2nd_lecture_-_exploring_the_map.1269593429.txt.gz · Last modified: 2010/05/16 23:11 (external edit)