Name: | Immersive Feedback to User Multi-Touch Inputs | |
You will learn: | C++, Windows Touch API, profiling | |
Difficulty: | moderate | |
Excitement: | Develop immersive touch input | |
Description: |
Let's say you have MS Surface or better an Activetable, a huge device with touch screen and you want the application to feel responsive ... I mean responsive on the level Oculus Rift is doing it for the 3D. You want all the interaction to response as fast as you move your fingers. What are limits to there? What is the fastest response you can give to the user? What minimum HW specification you need for that?
It is possible to get your hands on ActiveTable during this thesis. |