Library architecture

Gamebots

Gamebots documentation is in standalone file.

WorldView

These features are specific to the

  • Asynchronous events implement InfoMessageObject, WorldEvent and WorldViewEvent.

  • Object updating events implement InfoMessageObject, WorldEvent and WorldViewObject.

  • Path and other (TODO) more complex objects implements InfoMessageObject only. The following object (in terms of the message passing) has to be hand coded.

Agent's Memory

TODO describe memory modules