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java.lang.Objectcz.cuni.amis.pogamut.ut2004.utils.UCCWrapper.UCCWrapperConf
public static class UCCWrapper.UCCWrapperConf
Configuration object of the UCC wrapper instance.
Constructor Summary | |
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UCCWrapper.UCCWrapperConf()
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UCCWrapper.UCCWrapperConf(UCCWrapper.UCCWrapperConf uccConf)
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Method Summary | |
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java.lang.String |
getGameBotsPack()
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java.lang.String |
getGameType()
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java.util.logging.Logger |
getLog()
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java.lang.String |
getMapName()
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java.lang.String |
getMutators()
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java.lang.String |
getOptions()
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java.lang.String |
getUnrealHome()
Returns Pogamut.getPlatform().getProperty(PogamutUT2004Property.POGAMUT_UNREAL_HOME) if not specified. |
boolean |
isStartOnUnusedPort()
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UCCWrapper.UCCWrapperConf |
setGameBotsPack(java.lang.String gameBotsPack)
Eg. |
UCCWrapper.UCCWrapperConf |
setGameType(java.lang.String gameType)
Eg. |
void |
setLog(java.util.logging.Logger log)
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UCCWrapper.UCCWrapperConf |
setLogger(java.util.logging.Logger log)
Logger used by the UCC. |
UCCWrapper.UCCWrapperConf |
setMapName(java.lang.String mapName)
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void |
setMutators(java.lang.String mutators)
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UCCWrapper.UCCWrapperConf |
setOptions(java.lang.String options)
Can be used for setting mutators etc. |
UCCWrapper.UCCWrapperConf |
setStartOnUnusedPort(boolean startOnUnusedPort)
Forces UCC to find free port and start on it, otherwise it will start on ports 3000 + 3001. |
void |
setUnrealHome(java.lang.String unrealHome)
Sets path to the UT2004 directory, e.g., 'd:\\games\\ut2004'. |
java.lang.String |
toString()
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public UCCWrapper.UCCWrapperConf()
public UCCWrapper.UCCWrapperConf(UCCWrapper.UCCWrapperConf uccConf)
Method Detail |
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public java.lang.String toString()
toString
in class java.lang.Object
public java.lang.String getUnrealHome()
public void setUnrealHome(java.lang.String unrealHome)
Should not need to be set if provided via property file.
unrealHome
- public UCCWrapper.UCCWrapperConf setStartOnUnusedPort(boolean startOnUnusedPort)
startOnUnusedPort
- public UCCWrapper.UCCWrapperConf setGameBotsPack(java.lang.String gameBotsPack)
gameBotsPack
- public UCCWrapper.UCCWrapperConf setMapName(java.lang.String mapName)
public UCCWrapper.UCCWrapperConf setGameType(java.lang.String gameType)
public UCCWrapper.UCCWrapperConf setOptions(java.lang.String options)
options
- public UCCWrapper.UCCWrapperConf setLogger(java.util.logging.Logger log)
log
- public java.lang.String getMutators()
public void setMutators(java.lang.String mutators)
public java.util.logging.Logger getLog()
public void setLog(java.util.logging.Logger log)
public java.lang.String getMapName()
public java.lang.String getGameBotsPack()
public java.lang.String getGameType()
public java.lang.String getOptions()
public boolean isStartOnUnusedPort()
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