cz.cuni.amis.pogamut.ut2004.communication.translator.server.state
Class GameInfoExpectedState

java.lang.Object
  extended by cz.cuni.amis.pogamut.ut2004.communication.translator.server.support.AbstractServerFSMState<InfoMessage,TranslatorContext>
      extended by cz.cuni.amis.pogamut.ut2004.communication.translator.server.state.GameInfoExpectedState
All Implemented Interfaces:
IFSMState<InfoMessage,TranslatorContext>

public class GameInfoExpectedState
extends AbstractServerFSMState<InfoMessage,TranslatorContext>

State that expects GameInfo message to came - when it receives GameInfo it switches to the HandshakeControllerState.


Constructor Summary
GameInfoExpectedState()
           
 
Method Summary
 void init(TranslatorContext context)
           
protected  void innerStateSymbol(TranslatorContext context, InfoMessage symbol)
           
 void restart(TranslatorContext context)
           
 void stateEntering(TranslatorContext context, IFSMState<InfoMessage,TranslatorContext> fromState, InfoMessage symbol)
           
 void stateLeaving(TranslatorContext context, IFSMState<InfoMessage,TranslatorContext> toState, InfoMessage symbol)
           
 
Methods inherited from class cz.cuni.amis.pogamut.ut2004.communication.translator.server.support.AbstractServerFSMState
stateSymbol, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

GameInfoExpectedState

public GameInfoExpectedState()
Method Detail

init

public void init(TranslatorContext context)

restart

public void restart(TranslatorContext context)

stateEntering

public void stateEntering(TranslatorContext context,
                          IFSMState<InfoMessage,TranslatorContext> fromState,
                          InfoMessage symbol)

stateLeaving

public void stateLeaving(TranslatorContext context,
                         IFSMState<InfoMessage,TranslatorContext> toState,
                         InfoMessage symbol)

innerStateSymbol

protected void innerStateSymbol(TranslatorContext context,
                                InfoMessage symbol)
Specified by:
innerStateSymbol in class AbstractServerFSMState<InfoMessage,TranslatorContext>