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Interface Summary | |
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IDescriptorFactory<T extends ItemDescriptor> | An interface for all descriptor factories. |
ItemTyped | Interface marking the object as "typed" therefore being a subject for description
by ItemDescriptor . |
Class Summary | |
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AdrenalineDescriptor | Adrenaline descriptor - currently it does not contain anything useful (just marked ItemDescriptor ). |
AdrenalineDescriptorFactory | An adrenaline factory takes care about all items which fall into a ItemType.Category#ADRENALINE . |
AmmoDescriptor | Ammo desciptor describes the characteristics of an ammunition. |
AmmoDescriptorFactory | An ammo factory takes care about all items which fall into a category Ammo. |
ArmorDescriptor | Armos descriptor - currently it does not contain anything useful (just marked ItemDescriptor ). |
ArmorDescriptorFactory | An ammo factory takes care about all items which fall into a ItemType.Category#ARMOR . |
GeneralDescriptor | General descriptor is responsible for all items which are not by default handled by the item translator. |
GeneralDescriptorFactory | |
HealthDescriptor | Health descriptor provides an additional information about health items like vials, medkits etc. |
HealthDescriptorFactory | A health factory takes care about all items which fall into a category Health. |
ItemDescriptor | A parent of all item descriptors. |
ItemDescriptorFactory | This factory handles default item category messages. |
ItemTranslator | Main class responsible for the item decoration. |
OtherDescriptor | Other descriptor - currently it does not contain anything useful (just marked ItemDescriptor ). |
OtherDescriptorFactory | An 'other item type' factory takes care about all items which fall into a ItemType.Category#OTHER . |
ShieldDescriptor | Shield descriptor - currently it does not contain anything useful (just marked ItemDescriptor ). |
ShieldDescriptorFactory | A shield factory takes care about all items which fall into a ItemType.Category#SHIELD . |
TranslatorUtils | |
WeaponDescriptor | Weapon descriptor describes all characteristics of a weapon. |
WeaponDescriptorFactory | A weapon factory takes care about all items which fall into a category Weapon. |
Annotation Types Summary | |
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ItemDescriptorField | This descriptor tells the that the field is subject for the reflection when building the descriptor for the particular item from the ItemCategory message. |
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