cz.cuni.amis.pogamut.ut2004.communication.translator.bot.state
Class PlayerListState

java.lang.Object
  extended by cz.cuni.amis.pogamut.ut2004.communication.translator.bot.support.AbstractBotFSMState<InfoMessage,CONTEXT>
      extended by cz.cuni.amis.pogamut.ut2004.communication.translator.bot.support.BotListState<Player,TranslatorContext>
          extended by cz.cuni.amis.pogamut.ut2004.communication.translator.bot.state.PlayerListState
All Implemented Interfaces:
IFSMState<InfoMessage,TranslatorContext>

public class PlayerListState
extends BotListState<Player,TranslatorContext>

Takes care of the player list. It stores them inside a List object and when END message comes it sends them to the world view via PlayerListObtained event.

Last state of the handshake - we switch from this state to the ConfigureMessageExpectedState.


Constructor Summary
PlayerListState()
           
 
Method Summary
 void stateLeaving(TranslatorContext context, IFSMState<InfoMessage,TranslatorContext> toState, InfoMessage symbol)
           
 void stateSymbol(TranslatorContext context, InfoMessage symbol)
           
 
Methods inherited from class cz.cuni.amis.pogamut.ut2004.communication.translator.bot.support.BotListState
getList, init, newList, restart, stateEntering
 
Methods inherited from class cz.cuni.amis.pogamut.ut2004.communication.translator.bot.support.AbstractBotFSMState
toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

PlayerListState

public PlayerListState()
Method Detail

stateLeaving

public void stateLeaving(TranslatorContext context,
                         IFSMState<InfoMessage,TranslatorContext> toState,
                         InfoMessage symbol)
Specified by:
stateLeaving in interface IFSMState<InfoMessage,TranslatorContext>
Overrides:
stateLeaving in class BotListState<Player,TranslatorContext>

stateSymbol

public void stateSymbol(TranslatorContext context,
                        InfoMessage symbol)
Specified by:
stateSymbol in interface IFSMState<InfoMessage,TranslatorContext>
Overrides:
stateSymbol in class BotListState<Player,TranslatorContext>