cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class WallCollision

java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.WallCollision
All Implemented Interfaces:
IWorldChangeEvent, IWorldEvent, Event

public class WallCollision
extends InfoMessage
implements IWorldEvent, IWorldChangeEvent

Definition of the event WAL.

Complete message documentation: Asynchronous message. We have collided with a wall. Note it is common to get a bunch of these when you try to run through a wall or are pushed into one by gunfire or something.


Field Summary
protected  java.lang.String Id
          Id of the wall we have hit (level geometry).
protected  Location Location
          Absolute location of bot at the time of impact.
protected  Vector3d Normal
          Normal of the wall bot collided with.
static java.lang.String PROTOTYPE
          Example how the message looks like - used during parser tests.
protected  long SimTime
           
 
Constructor Summary
WallCollision()
          Parameter-less contructor for the message.
WallCollision(java.lang.String Id, Vector3d Normal, Location Location)
          Creates new instance of the message WallCollision.
WallCollision(WallCollision original)
          Cloning constructor from the full message.
 
Method Summary
 java.lang.String getId()
          Id of the wall we have hit (level geometry).
 Location getLocation()
          Absolute location of bot at the time of impact.
 Vector3d getNormal()
          Normal of the wall bot collided with.
 long getSimTime()
          Returns the simulation time when the event has occurred.
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 java.lang.String toHtmlString()
           
 java.lang.String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

PROTOTYPE

public static final java.lang.String PROTOTYPE
Example how the message looks like - used during parser tests.

See Also:
Constant Field Values

SimTime

protected long SimTime

Id

protected java.lang.String Id
Id of the wall we have hit (level geometry).


Normal

protected Vector3d Normal
Normal of the wall bot collided with.


Location

protected Location Location
Absolute location of bot at the time of impact.

Constructor Detail

WallCollision

public WallCollision()
Parameter-less contructor for the message.


WallCollision

public WallCollision(java.lang.String Id,
                     Vector3d Normal,
                     Location Location)
Creates new instance of the message WallCollision. Asynchronous message. We have collided with a wall. Note it is common to get a bunch of these when you try to run through a wall or are pushed into one by gunfire or something. Corresponding GameBots message is WAL.

Parameters:
Id - Id of the wall we have hit (level geometry).
Normal - Normal of the wall bot collided with.
Location - Absolute location of bot at the time of impact.

WallCollision

public WallCollision(WallCollision original)
Cloning constructor from the full message.

Parameters:
original -
Method Detail

getSimTime

public long getSimTime()
Description copied from interface: IWorldEvent
Returns the simulation time when the event has occurred.

Specified by:
getSimTime in interface IWorldChangeEvent
Specified by:
getSimTime in interface IWorldEvent
Returns:
timestamp

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


getId

public java.lang.String getId()
Id of the wall we have hit (level geometry).


getNormal

public Vector3d getNormal()
Normal of the wall bot collided with.


getLocation

public Location getLocation()
Absolute location of bot at the time of impact.


toString

public java.lang.String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public java.lang.String toHtmlString()