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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameRestarted
public class GameRestarted
Definition of the event GAMERESTART.
Complete message documentation: Asynchronous message. Sent when the game is being restarted by the control server. Two messages arrive. One notifying the restart has been started and second notifying the restart has ended.
Field Summary | |
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protected boolean |
Finished
Game restart has been finished. |
static java.lang.String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected long |
SimTime
|
protected boolean |
Started
Game restart sequence has been started. |
Constructor Summary | |
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GameRestarted()
Parameter-less contructor for the message. |
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GameRestarted(boolean Started,
boolean Finished)
Creates new instance of the message GameRestarted. |
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GameRestarted(GameRestarted original)
Cloning constructor from the full message. |
Method Summary | |
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long |
getSimTime()
Returns the simulation time when the event has occurred. |
boolean |
isFinished()
Game restart has been finished. |
boolean |
isStarted()
Game restart sequence has been started. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
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java.lang.String |
toString()
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public static final java.lang.String PROTOTYPE
protected long SimTime
protected boolean Started
protected boolean Finished
Constructor Detail |
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public GameRestarted()
public GameRestarted(boolean Started, boolean Finished)
Started
- Game restart sequence has been started.Finished
- Game restart has been finished.public GameRestarted(GameRestarted original)
original
- Method Detail |
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public long getSimTime()
IWorldEvent
getSimTime
in interface IWorldChangeEvent
getSimTime
in interface IWorldEvent
protected void setSimTime(long SimTime)
public boolean isStarted()
public boolean isFinished()
public java.lang.String toString()
toString
in class InfoMessage
public java.lang.String toHtmlString()
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