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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.BeginMessage
public class BeginMessage
Definition of the event BEG.
Complete message documentation: Synchronous message. Begin message signalizes start of synchronous batch. In the batch are send information about visible navpoints, game status, items and so on.
Field Summary | |
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static java.lang.String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected long |
SimTime
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protected double |
Time
Timestamp form the GameBots. |
Constructor Summary | |
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BeginMessage()
Parameter-less contructor for the message. |
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BeginMessage(BeginMessage original)
Cloning constructor from the full message. |
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BeginMessage(double Time)
Creates new instance of the message BeginMessage. |
Method Summary | |
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long |
getSimTime()
Returns the simulation time when the event has occurred. |
double |
getTime()
Timestamp form the GameBots. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
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java.lang.String |
toString()
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public static final java.lang.String PROTOTYPE
protected long SimTime
protected double Time
Constructor Detail |
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public BeginMessage()
public BeginMessage(double Time)
Time
- Timestamp form the GameBots.public BeginMessage(BeginMessage original)
original
- Method Detail |
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public long getSimTime()
IWorldEvent
getSimTime
in interface IWorldChangeEvent
getSimTime
in interface IWorldEvent
protected void setSimTime(long SimTime)
public double getTime()
public java.lang.String toString()
toString
in class InfoMessage
public java.lang.String toHtmlString()
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