cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class BeginMessage

java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.BeginMessage
All Implemented Interfaces:
IWorldChangeEvent, IWorldEvent, Event

public class BeginMessage
extends InfoMessage
implements IWorldEvent, IWorldChangeEvent

Definition of the event BEG.

Complete message documentation: Synchronous message. Begin message signalizes start of synchronous batch. In the batch are send information about visible navpoints, game status, items and so on.


Field Summary
static java.lang.String PROTOTYPE
          Example how the message looks like - used during parser tests.
protected  long SimTime
           
protected  double Time
          Timestamp form the GameBots.
 
Constructor Summary
BeginMessage()
          Parameter-less contructor for the message.
BeginMessage(BeginMessage original)
          Cloning constructor from the full message.
BeginMessage(double Time)
          Creates new instance of the message BeginMessage.
 
Method Summary
 long getSimTime()
          Returns the simulation time when the event has occurred.
 double getTime()
          Timestamp form the GameBots.
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 java.lang.String toHtmlString()
           
 java.lang.String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

PROTOTYPE

public static final java.lang.String PROTOTYPE
Example how the message looks like - used during parser tests.

See Also:
Constant Field Values

SimTime

protected long SimTime

Time

protected double Time
Timestamp form the GameBots.

Constructor Detail

BeginMessage

public BeginMessage()
Parameter-less contructor for the message.


BeginMessage

public BeginMessage(double Time)
Creates new instance of the message BeginMessage. Synchronous message. Begin message signalizes start of synchronous batch. In the batch are send information about visible navpoints, game status, items and so on. Corresponding GameBots message is BEG.

Parameters:
Time - Timestamp form the GameBots.

BeginMessage

public BeginMessage(BeginMessage original)
Cloning constructor from the full message.

Parameters:
original -
Method Detail

getSimTime

public long getSimTime()
Description copied from interface: IWorldEvent
Returns the simulation time when the event has occurred.

Specified by:
getSimTime in interface IWorldChangeEvent
Specified by:
getSimTime in interface IWorldEvent
Returns:
timestamp

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


getTime

public double getTime()
Timestamp form the GameBots.


toString

public java.lang.String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public java.lang.String toHtmlString()