1 package cz.cuni.amis.pogamut.ut2004.communication.translator.bot.state;
2
3 import cz.cuni.amis.fsm.FSMState;
4 import cz.cuni.amis.fsm.FSMTransition;
5 import cz.cuni.amis.fsm.IFSMState;
6 import cz.cuni.amis.pogamut.base.communication.messages.InfoMessage;
7 import cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfo;
8 import cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfoMessage;
9 import cz.cuni.amis.pogamut.ut2004.communication.translator.TranslatorContext;
10 import cz.cuni.amis.pogamut.ut2004.communication.translator.TranslatorMessages;
11 import cz.cuni.amis.pogamut.ut2004.communication.translator.UnexpectedMessageException;
12 import cz.cuni.amis.pogamut.ut2004.communication.translator.bot.support.AbstractBotFSMState;
13 import cz.cuni.amis.pogamut.ut2004.communication.translator.shared.transition.GameInfoTransition;
14
15
16
17
18
19 @FSMState(
20 map={
21 @FSMTransition(
22 state=HandshakeControllerState.class,
23 symbol={GameInfoMessage.class},
24 transition={GameInfoTransition.class}
25 )
26 }
27 )
28 public class GameInfoExpectedState extends AbstractBotFSMState<InfoMessage, TranslatorContext> {
29
30 @Override
31 public void init(TranslatorContext context) {
32 }
33
34 @Override
35 public void restart(TranslatorContext context) {
36 }
37
38 @Override
39 public void stateEntering(TranslatorContext context,
40 IFSMState<InfoMessage, TranslatorContext> fromState,
41 InfoMessage symbol) {
42 }
43
44 @Override
45 public void stateLeaving(TranslatorContext context,
46 IFSMState<InfoMessage, TranslatorContext> toState, InfoMessage symbol) {
47 }
48
49 @Override
50 public void stateSymbol(TranslatorContext context, InfoMessage symbol) {
51 throw new UnexpectedMessageException(TranslatorMessages.unexpectedMessage(this, symbol), context.getLogger(), this);
52 }
53
54 }